Cargando…

A Virtual Environment-Based Training System for a Blind Wheelchair User Through Use of Three-Dimensional Audio Supported by Electroencephalography

People with disabilities encounter many difficulties, especially when a diagnosis of more than one dysfunction is made, as is the case for visually impaired wheelchair users. In fact, this scenario generates a degree of incapacity in terms of the performance of basic activities on the part of the wh...

Descripción completa

Detalles Bibliográficos
Autores principales: Silva de Souza, Everton, Cardoso, Alexandre, Lamounier, Edgard
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Mary Ann Liebert, Inc. 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6088258/
https://www.ncbi.nlm.nih.gov/pubmed/29360418
http://dx.doi.org/10.1089/tmj.2017.0201
_version_ 1783346812429533184
author Silva de Souza, Everton
Cardoso, Alexandre
Lamounier, Edgard
author_facet Silva de Souza, Everton
Cardoso, Alexandre
Lamounier, Edgard
author_sort Silva de Souza, Everton
collection PubMed
description People with disabilities encounter many difficulties, especially when a diagnosis of more than one dysfunction is made, as is the case for visually impaired wheelchair users. In fact, this scenario generates a degree of incapacity in terms of the performance of basic activities on the part of the wheelchair user. The treatment of disabled patients is performed in an individualized manner according to their particular clinical aspects. People with visual and motor disabilities are restricted in independent navigation. In this navigation scenario, there is a requirement for interaction that justifies the use of virtual reality (VR). In addition, locomotion needs to be under natural control to be successfully incorporated. Based on such a condition, electroencephalography (EEG) has shown great advances in the area of health by employing spontaneous brain signals. This research demonstrates, through an experiment, the use of a wheelchair adapted to have the support of VR and EEG for training of locomotion and individualized interaction of wheelchair users with visual impairment. The objective was to provide efficient interactions, thus allowing the social inclusion of patients who are considered otherwise incapacitated. This project was based on the following criteria: natural control, feedback, stimuli, and safety. A multilayer computer rehabilitation system was developed that incorporated natural interaction supported by EEG, which activated the movements in the virtual environment and real wheelchair through adequately performed experiments. This research consisted of elaborating a suitable approach for blind wheelchair user patients. The results demonstrated that the use of VR with EEG signals has the potential for improving the quality of life and independence of blind wheelchair users.
format Online
Article
Text
id pubmed-6088258
institution National Center for Biotechnology Information
language English
publishDate 2018
publisher Mary Ann Liebert, Inc.
record_format MEDLINE/PubMed
spelling pubmed-60882582018-08-13 A Virtual Environment-Based Training System for a Blind Wheelchair User Through Use of Three-Dimensional Audio Supported by Electroencephalography Silva de Souza, Everton Cardoso, Alexandre Lamounier, Edgard Telemed J E Health Original Research People with disabilities encounter many difficulties, especially when a diagnosis of more than one dysfunction is made, as is the case for visually impaired wheelchair users. In fact, this scenario generates a degree of incapacity in terms of the performance of basic activities on the part of the wheelchair user. The treatment of disabled patients is performed in an individualized manner according to their particular clinical aspects. People with visual and motor disabilities are restricted in independent navigation. In this navigation scenario, there is a requirement for interaction that justifies the use of virtual reality (VR). In addition, locomotion needs to be under natural control to be successfully incorporated. Based on such a condition, electroencephalography (EEG) has shown great advances in the area of health by employing spontaneous brain signals. This research demonstrates, through an experiment, the use of a wheelchair adapted to have the support of VR and EEG for training of locomotion and individualized interaction of wheelchair users with visual impairment. The objective was to provide efficient interactions, thus allowing the social inclusion of patients who are considered otherwise incapacitated. This project was based on the following criteria: natural control, feedback, stimuli, and safety. A multilayer computer rehabilitation system was developed that incorporated natural interaction supported by EEG, which activated the movements in the virtual environment and real wheelchair through adequately performed experiments. This research consisted of elaborating a suitable approach for blind wheelchair user patients. The results demonstrated that the use of VR with EEG signals has the potential for improving the quality of life and independence of blind wheelchair users. Mary Ann Liebert, Inc. 2018-08-01 2018-08-01 /pmc/articles/PMC6088258/ /pubmed/29360418 http://dx.doi.org/10.1089/tmj.2017.0201 Text en © Everton E.S. Silva de Souza et al. 2018; Published by Mary Ann Liebert, Inc. This is an Open Access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Original Research
Silva de Souza, Everton
Cardoso, Alexandre
Lamounier, Edgard
A Virtual Environment-Based Training System for a Blind Wheelchair User Through Use of Three-Dimensional Audio Supported by Electroencephalography
title A Virtual Environment-Based Training System for a Blind Wheelchair User Through Use of Three-Dimensional Audio Supported by Electroencephalography
title_full A Virtual Environment-Based Training System for a Blind Wheelchair User Through Use of Three-Dimensional Audio Supported by Electroencephalography
title_fullStr A Virtual Environment-Based Training System for a Blind Wheelchair User Through Use of Three-Dimensional Audio Supported by Electroencephalography
title_full_unstemmed A Virtual Environment-Based Training System for a Blind Wheelchair User Through Use of Three-Dimensional Audio Supported by Electroencephalography
title_short A Virtual Environment-Based Training System for a Blind Wheelchair User Through Use of Three-Dimensional Audio Supported by Electroencephalography
title_sort virtual environment-based training system for a blind wheelchair user through use of three-dimensional audio supported by electroencephalography
topic Original Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6088258/
https://www.ncbi.nlm.nih.gov/pubmed/29360418
http://dx.doi.org/10.1089/tmj.2017.0201
work_keys_str_mv AT silvadesouzaeverton avirtualenvironmentbasedtrainingsystemforablindwheelchairuserthroughuseofthreedimensionalaudiosupportedbyelectroencephalography
AT cardosoalexandre avirtualenvironmentbasedtrainingsystemforablindwheelchairuserthroughuseofthreedimensionalaudiosupportedbyelectroencephalography
AT lamounieredgard avirtualenvironmentbasedtrainingsystemforablindwheelchairuserthroughuseofthreedimensionalaudiosupportedbyelectroencephalography
AT silvadesouzaeverton virtualenvironmentbasedtrainingsystemforablindwheelchairuserthroughuseofthreedimensionalaudiosupportedbyelectroencephalography
AT cardosoalexandre virtualenvironmentbasedtrainingsystemforablindwheelchairuserthroughuseofthreedimensionalaudiosupportedbyelectroencephalography
AT lamounieredgard virtualenvironmentbasedtrainingsystemforablindwheelchairuserthroughuseofthreedimensionalaudiosupportedbyelectroencephalography