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The implementation of a haptic feedback virtual reality simulation clinic with dynamic patient interaction and communication for medical imaging students
INTRODUCTION: An immersive virtual reality (VR) simulation clinic with dynamic patient interaction and communication was developed to facilitate the training of medical radiation science students. The software “CETSOL VR Clinic” was integrated into the Medical Imaging programme at Monash University...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
John Wiley and Sons Inc.
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6119726/ https://www.ncbi.nlm.nih.gov/pubmed/30006966 http://dx.doi.org/10.1002/jmrs.288 |
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author | Sapkaroski, Daniel Baird, Marilyn McInerney, John Dimmock, Matthew R. |
author_facet | Sapkaroski, Daniel Baird, Marilyn McInerney, John Dimmock, Matthew R. |
author_sort | Sapkaroski, Daniel |
collection | PubMed |
description | INTRODUCTION: An immersive virtual reality (VR) simulation clinic with dynamic patient interaction and communication was developed to facilitate the training of medical radiation science students. The software “CETSOL VR Clinic” was integrated into the Medical Imaging programme at Monash University in 2016 in order to benchmark student experiences against existing simulation techniques (Shaderware™). METHODS: An iterative approach to development, based on two cycles of user feedback, was used to develop and refine the simulated clinical environment. This environment uses realistic 3D models, embedded clinical scenarios, dynamic communication, 3D hand gesture interaction, gaze and positional stereoscopic tracking and online user capabilities using the Unity™ game and physics engines. Students’ perceptions of educational enhancement of their positioning skills following the use of the simulation tools were analysed via a 5‐point Likert scale questionnaire. RESULTS: Student perception scores indicated a significant difference between simulation modalities in favour of the immersive CETSOL VR Clinic, χ(2) (4, N = 92) = 9.5, P‐value <0.001. CONCLUSION: Student perception scores on improvement of their clinical and technical skills were higher for the hand‐positioning tasks performed with the CETSOL VR Clinic™ than with the comparative benchmark simulation that did not provide dynamic patient interaction and communication. |
format | Online Article Text |
id | pubmed-6119726 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | John Wiley and Sons Inc. |
record_format | MEDLINE/PubMed |
spelling | pubmed-61197262018-09-05 The implementation of a haptic feedback virtual reality simulation clinic with dynamic patient interaction and communication for medical imaging students Sapkaroski, Daniel Baird, Marilyn McInerney, John Dimmock, Matthew R. J Med Radiat Sci Original Articles INTRODUCTION: An immersive virtual reality (VR) simulation clinic with dynamic patient interaction and communication was developed to facilitate the training of medical radiation science students. The software “CETSOL VR Clinic” was integrated into the Medical Imaging programme at Monash University in 2016 in order to benchmark student experiences against existing simulation techniques (Shaderware™). METHODS: An iterative approach to development, based on two cycles of user feedback, was used to develop and refine the simulated clinical environment. This environment uses realistic 3D models, embedded clinical scenarios, dynamic communication, 3D hand gesture interaction, gaze and positional stereoscopic tracking and online user capabilities using the Unity™ game and physics engines. Students’ perceptions of educational enhancement of their positioning skills following the use of the simulation tools were analysed via a 5‐point Likert scale questionnaire. RESULTS: Student perception scores indicated a significant difference between simulation modalities in favour of the immersive CETSOL VR Clinic, χ(2) (4, N = 92) = 9.5, P‐value <0.001. CONCLUSION: Student perception scores on improvement of their clinical and technical skills were higher for the hand‐positioning tasks performed with the CETSOL VR Clinic™ than with the comparative benchmark simulation that did not provide dynamic patient interaction and communication. John Wiley and Sons Inc. 2018-07-13 2018-09 /pmc/articles/PMC6119726/ /pubmed/30006966 http://dx.doi.org/10.1002/jmrs.288 Text en © 2018 The Authors. Journal of Medical Radiation Sciences published by John Wiley & Sons Australia, Ltd on behalf of Australian Society of Medical Imaging and Radiation Therapy and New Zealand Institute of Medical Radiation Technology. This is an open access article under the terms of the http://creativecommons.org/licenses/by-nc/4.0/ License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited and is not used for commercial purposes. |
spellingShingle | Original Articles Sapkaroski, Daniel Baird, Marilyn McInerney, John Dimmock, Matthew R. The implementation of a haptic feedback virtual reality simulation clinic with dynamic patient interaction and communication for medical imaging students |
title | The implementation of a haptic feedback virtual reality simulation clinic with dynamic patient interaction and communication for medical imaging students |
title_full | The implementation of a haptic feedback virtual reality simulation clinic with dynamic patient interaction and communication for medical imaging students |
title_fullStr | The implementation of a haptic feedback virtual reality simulation clinic with dynamic patient interaction and communication for medical imaging students |
title_full_unstemmed | The implementation of a haptic feedback virtual reality simulation clinic with dynamic patient interaction and communication for medical imaging students |
title_short | The implementation of a haptic feedback virtual reality simulation clinic with dynamic patient interaction and communication for medical imaging students |
title_sort | implementation of a haptic feedback virtual reality simulation clinic with dynamic patient interaction and communication for medical imaging students |
topic | Original Articles |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6119726/ https://www.ncbi.nlm.nih.gov/pubmed/30006966 http://dx.doi.org/10.1002/jmrs.288 |
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