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Design and implementation of a Serious Game on neurorehabilitation: Data on modifications of functionalities along implementation releases
The measurement of users’ perception of functionalities in the use of Serious Games (SGs) along technology implementation phases may lead to effective changes for developing successful user-centered learning tools in the medical field. In the present data article, data about usability functionalitie...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6134168/ https://www.ncbi.nlm.nih.gov/pubmed/30211287 http://dx.doi.org/10.1016/j.dib.2018.08.100 |
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author | Savazzi, Federica Isernia, Sara Jonsdottir, Johanna Di Tella, Sonia Pazzi, Stefania Baglio, Francesca |
author_facet | Savazzi, Federica Isernia, Sara Jonsdottir, Johanna Di Tella, Sonia Pazzi, Stefania Baglio, Francesca |
author_sort | Savazzi, Federica |
collection | PubMed |
description | The measurement of users’ perception of functionalities in the use of Serious Games (SGs) along technology implementation phases may lead to effective changes for developing successful user-centered learning tools in the medical field. In the present data article, data about usability functionalities along two cycles of validation of a SG on neurorehabilitation with final users are described. The key principles of usability model used to collect and analyze data and the evaluation tool are presented. The modifications of the SG to improve usability across implementation phases are detailed. The validation of the SG is described in “Engaged in learning neurorehabilitation: development and validation of a serious game with user-centered design” (Savazzi et al., in press) [1]. The data provided in this article will assist researchers working for developing learning technology to optimize their tools in relation to users’ needs and expectations. |
format | Online Article Text |
id | pubmed-6134168 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | Elsevier |
record_format | MEDLINE/PubMed |
spelling | pubmed-61341682018-09-12 Design and implementation of a Serious Game on neurorehabilitation: Data on modifications of functionalities along implementation releases Savazzi, Federica Isernia, Sara Jonsdottir, Johanna Di Tella, Sonia Pazzi, Stefania Baglio, Francesca Data Brief Computer Science The measurement of users’ perception of functionalities in the use of Serious Games (SGs) along technology implementation phases may lead to effective changes for developing successful user-centered learning tools in the medical field. In the present data article, data about usability functionalities along two cycles of validation of a SG on neurorehabilitation with final users are described. The key principles of usability model used to collect and analyze data and the evaluation tool are presented. The modifications of the SG to improve usability across implementation phases are detailed. The validation of the SG is described in “Engaged in learning neurorehabilitation: development and validation of a serious game with user-centered design” (Savazzi et al., in press) [1]. The data provided in this article will assist researchers working for developing learning technology to optimize their tools in relation to users’ needs and expectations. Elsevier 2018-08-30 /pmc/articles/PMC6134168/ /pubmed/30211287 http://dx.doi.org/10.1016/j.dib.2018.08.100 Text en © 2018 The Authors http://creativecommons.org/licenses/by/4.0/ This is an open access article under the CC BY license (http://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Computer Science Savazzi, Federica Isernia, Sara Jonsdottir, Johanna Di Tella, Sonia Pazzi, Stefania Baglio, Francesca Design and implementation of a Serious Game on neurorehabilitation: Data on modifications of functionalities along implementation releases |
title | Design and implementation of a Serious Game on neurorehabilitation: Data on modifications of functionalities along implementation releases |
title_full | Design and implementation of a Serious Game on neurorehabilitation: Data on modifications of functionalities along implementation releases |
title_fullStr | Design and implementation of a Serious Game on neurorehabilitation: Data on modifications of functionalities along implementation releases |
title_full_unstemmed | Design and implementation of a Serious Game on neurorehabilitation: Data on modifications of functionalities along implementation releases |
title_short | Design and implementation of a Serious Game on neurorehabilitation: Data on modifications of functionalities along implementation releases |
title_sort | design and implementation of a serious game on neurorehabilitation: data on modifications of functionalities along implementation releases |
topic | Computer Science |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6134168/ https://www.ncbi.nlm.nih.gov/pubmed/30211287 http://dx.doi.org/10.1016/j.dib.2018.08.100 |
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