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Serious games as an educational strategy to control childhood obesity: a systematic literature review
OBJECTIVES: to identify in the literature the efficacy of serious games to improve knowledge for and/or behavioral changes among overweight or obese children. METHOD: Systematic Literature Review. The Cochrane Systematic Reviews Handbook was used. The studies were collected from the following databa...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Escola de Enfermagem de Ribeirão Preto / Universidade de São
Paulo
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6136532/ https://www.ncbi.nlm.nih.gov/pubmed/30183872 http://dx.doi.org/10.1590/1518-8345.2509.3036 |
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author | Dias, Jéssica David Domingues, Aline Natalia Tibes, Chris Mayara Zem-Mascarenhas, Silvia Helena Fonseca, Luciana Mara Monti |
author_facet | Dias, Jéssica David Domingues, Aline Natalia Tibes, Chris Mayara Zem-Mascarenhas, Silvia Helena Fonseca, Luciana Mara Monti |
author_sort | Dias, Jéssica David |
collection | PubMed |
description | OBJECTIVES: to identify in the literature the efficacy of serious games to improve knowledge for and/or behavioral changes among overweight or obese children. METHOD: Systematic Literature Review. The Cochrane Systematic Reviews Handbook was used. The studies were collected from the following databases: Public Medline; Web Of Science; Science Direct; Latin American and Caribbean Health Sciences Literature; and the Health Game Research and Cumulative Index to Nursing & Allied Health Literature. The descriptors were video games and obesity, while the key word was serious games. Inclusion criteria were: studies classified as Randomized Clinical Trials written in English, Spanish or Portuguese and in which children were the subjects of the study. RESULTS: 2,722 studies were identified in the initial search and six studies remained in the final sample. The papers focused on encouraging behavioral changes in players, including physical exercise and improved eating habits. The studies report that serious games are a potential strategy to encourage positive coping with childhood obesity. CONCLUSION: research in this field is an expanding and promising strategy and serious games represent an alternative means to provide health education to children. |
format | Online Article Text |
id | pubmed-6136532 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | Escola de Enfermagem de Ribeirão Preto / Universidade de São
Paulo |
record_format | MEDLINE/PubMed |
spelling | pubmed-61365322018-09-14 Serious games as an educational strategy to control childhood obesity: a systematic literature review Dias, Jéssica David Domingues, Aline Natalia Tibes, Chris Mayara Zem-Mascarenhas, Silvia Helena Fonseca, Luciana Mara Monti Rev Lat Am Enfermagem Review Articles OBJECTIVES: to identify in the literature the efficacy of serious games to improve knowledge for and/or behavioral changes among overweight or obese children. METHOD: Systematic Literature Review. The Cochrane Systematic Reviews Handbook was used. The studies were collected from the following databases: Public Medline; Web Of Science; Science Direct; Latin American and Caribbean Health Sciences Literature; and the Health Game Research and Cumulative Index to Nursing & Allied Health Literature. The descriptors were video games and obesity, while the key word was serious games. Inclusion criteria were: studies classified as Randomized Clinical Trials written in English, Spanish or Portuguese and in which children were the subjects of the study. RESULTS: 2,722 studies were identified in the initial search and six studies remained in the final sample. The papers focused on encouraging behavioral changes in players, including physical exercise and improved eating habits. The studies report that serious games are a potential strategy to encourage positive coping with childhood obesity. CONCLUSION: research in this field is an expanding and promising strategy and serious games represent an alternative means to provide health education to children. Escola de Enfermagem de Ribeirão Preto / Universidade de São Paulo 2018-09-03 /pmc/articles/PMC6136532/ /pubmed/30183872 http://dx.doi.org/10.1590/1518-8345.2509.3036 Text en Copyright © 2018 Revista Latino-Americana de Enfermagem https://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License |
spellingShingle | Review Articles Dias, Jéssica David Domingues, Aline Natalia Tibes, Chris Mayara Zem-Mascarenhas, Silvia Helena Fonseca, Luciana Mara Monti Serious games as an educational strategy to control childhood obesity: a systematic literature review |
title | Serious games as an educational strategy to control childhood
obesity: a systematic literature review
|
title_full | Serious games as an educational strategy to control childhood
obesity: a systematic literature review
|
title_fullStr | Serious games as an educational strategy to control childhood
obesity: a systematic literature review
|
title_full_unstemmed | Serious games as an educational strategy to control childhood
obesity: a systematic literature review
|
title_short | Serious games as an educational strategy to control childhood
obesity: a systematic literature review
|
title_sort | serious games as an educational strategy to control childhood
obesity: a systematic literature review |
topic | Review Articles |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6136532/ https://www.ncbi.nlm.nih.gov/pubmed/30183872 http://dx.doi.org/10.1590/1518-8345.2509.3036 |
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