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Indoor Localization Based on Weighted Surfacing from Crowdsourced Samples
Fingerprinting-based indoor localization suffers from its time-consuming and labor-intensive site survey. As a promising solution, sample crowdsourcing has been recently promoted to exploit casually collected samples for building offline fingerprint database. However, crowdsourced samples may be ann...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6163415/ https://www.ncbi.nlm.nih.gov/pubmed/30205480 http://dx.doi.org/10.3390/s18092990 |
Sumario: | Fingerprinting-based indoor localization suffers from its time-consuming and labor-intensive site survey. As a promising solution, sample crowdsourcing has been recently promoted to exploit casually collected samples for building offline fingerprint database. However, crowdsourced samples may be annotated with erroneous locations, which raises a serious question about whether they are reliable for database construction. In this paper, we propose a cross-domain cluster intersection algorithm to weight each sample reliability. We then select those samples with higher weight to construct radio propagation surfaces by fitting polynomial functions. Furthermore, we employ an entropy-like measure to weight constructed surfaces for quantifying their different subarea consistencies and location discriminations in online positioning. Field measurements and experiments show that the proposed scheme can achieve high localization accuracy by well dealing with the sample annotation error and nonuniform density challenges. |
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