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From Virtual Reality to Immersive Analytics in Bioinformatics

Bioinformatics-related research produces huge heterogeneous amounts of data. This wealth of information includes data describing metabolic mechanisms and pathways, proteomics, transcriptomics, and metabolomics. Often, the visualization and exploration of related structural – usually molecular – data...

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Detalles Bibliográficos
Autores principales: Sommer, Björn, Baaden, Marc, Krone, Michael, Woods, Andrew
Formato: Online Artículo Texto
Lenguaje:English
Publicado: De Gruyter 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6167045/
https://www.ncbi.nlm.nih.gov/pubmed/29982237
http://dx.doi.org/10.1515/jib-2018-0043
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author Sommer, Björn
Baaden, Marc
Krone, Michael
Woods, Andrew
author_facet Sommer, Björn
Baaden, Marc
Krone, Michael
Woods, Andrew
author_sort Sommer, Björn
collection PubMed
description Bioinformatics-related research produces huge heterogeneous amounts of data. This wealth of information includes data describing metabolic mechanisms and pathways, proteomics, transcriptomics, and metabolomics. Often, the visualization and exploration of related structural – usually molecular – data plays an important role in the aforementioned contexts. For decades, virtual reality (VR)-related technologies were developed and applied to Bioinformatics problems. Often, these approaches provide “just” visual support of the analysis, e.g. in the case of exploring and interacting with a protein on a 3D monitor and compatible interaction hardware. Moreover, in the past these approaches were limited to cost-intensive professional visualization facilities. The advent of new affordable, and often mobile technologies, provides high potential for using similar approaches on a regular basis for daily research. Visual Analytics is successfully being used for several years to analyze complex and heterogeneous datasets. Immersive Analytics combines these approaches now with new immersive and interactive technologies. This publication provides a short overview of related technologies, their history and Bioinformatics-related approaches. Six new applications on the path from VR to Immersive Analytics are being introduced and discussed.
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spelling pubmed-61670452019-01-28 From Virtual Reality to Immersive Analytics in Bioinformatics Sommer, Björn Baaden, Marc Krone, Michael Woods, Andrew J Integr Bioinform Editorial Bioinformatics-related research produces huge heterogeneous amounts of data. This wealth of information includes data describing metabolic mechanisms and pathways, proteomics, transcriptomics, and metabolomics. Often, the visualization and exploration of related structural – usually molecular – data plays an important role in the aforementioned contexts. For decades, virtual reality (VR)-related technologies were developed and applied to Bioinformatics problems. Often, these approaches provide “just” visual support of the analysis, e.g. in the case of exploring and interacting with a protein on a 3D monitor and compatible interaction hardware. Moreover, in the past these approaches were limited to cost-intensive professional visualization facilities. The advent of new affordable, and often mobile technologies, provides high potential for using similar approaches on a regular basis for daily research. Visual Analytics is successfully being used for several years to analyze complex and heterogeneous datasets. Immersive Analytics combines these approaches now with new immersive and interactive technologies. This publication provides a short overview of related technologies, their history and Bioinformatics-related approaches. Six new applications on the path from VR to Immersive Analytics are being introduced and discussed. De Gruyter 2018-07-09 /pmc/articles/PMC6167045/ /pubmed/29982237 http://dx.doi.org/10.1515/jib-2018-0043 Text en ©2018, Björn Sommer et al., published by De Gruyter, Berlin/Boston http://creativecommons.org/licenses/by-nc-nd/4.0 This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.
spellingShingle Editorial
Sommer, Björn
Baaden, Marc
Krone, Michael
Woods, Andrew
From Virtual Reality to Immersive Analytics in Bioinformatics
title From Virtual Reality to Immersive Analytics in Bioinformatics
title_full From Virtual Reality to Immersive Analytics in Bioinformatics
title_fullStr From Virtual Reality to Immersive Analytics in Bioinformatics
title_full_unstemmed From Virtual Reality to Immersive Analytics in Bioinformatics
title_short From Virtual Reality to Immersive Analytics in Bioinformatics
title_sort from virtual reality to immersive analytics in bioinformatics
topic Editorial
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6167045/
https://www.ncbi.nlm.nih.gov/pubmed/29982237
http://dx.doi.org/10.1515/jib-2018-0043
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