Cargando…

Height Simulation in a Virtual Reality CAVE System: Validity of Fear Responses and Effects of an Immersion Manipulation

Acrophobia is characterized by intense fear in height situations. Virtual reality (VR) can be used to trigger such phobic fear, and VR exposure therapy (VRET) has proven effective for treatment of phobias, although it remains important to further elucidate factors that modulate and mediate the fear...

Descripción completa

Detalles Bibliográficos
Autores principales: Gromer, Daniel, Madeira, Octávia, Gast, Philipp, Nehfischer, Markus, Jost, Michael, Müller, Mathias, Mühlberger, Andreas, Pauli, Paul
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6167601/
https://www.ncbi.nlm.nih.gov/pubmed/30319376
http://dx.doi.org/10.3389/fnhum.2018.00372
_version_ 1783360233691676672
author Gromer, Daniel
Madeira, Octávia
Gast, Philipp
Nehfischer, Markus
Jost, Michael
Müller, Mathias
Mühlberger, Andreas
Pauli, Paul
author_facet Gromer, Daniel
Madeira, Octávia
Gast, Philipp
Nehfischer, Markus
Jost, Michael
Müller, Mathias
Mühlberger, Andreas
Pauli, Paul
author_sort Gromer, Daniel
collection PubMed
description Acrophobia is characterized by intense fear in height situations. Virtual reality (VR) can be used to trigger such phobic fear, and VR exposure therapy (VRET) has proven effective for treatment of phobias, although it remains important to further elucidate factors that modulate and mediate the fear responses triggered in VR. The present study assessed verbal and behavioral fear responses triggered by a height simulation in a 5-sided cave automatic virtual environment (CAVE) with visual and acoustic simulation and further investigated how fear responses are modulated by immersion, i.e., an additional wind simulation, and presence, i.e., the feeling to be present in the VE. Results revealed a high validity for the CAVE and VE in provoking height related self-reported fear and avoidance behavior in accordance with a trait measure of acrophobic fear. Increasing immersion significantly increased fear responses in high height anxious (HHA) participants, but did not affect presence. Nevertheless, presence was found to be an important predictor of fear responses. We conclude that a CAVE system can be used to elicit valid fear responses, which might be further enhanced by immersion manipulations independent from presence. These results may help to improve VRET efficacy and its transfer to real situations.
format Online
Article
Text
id pubmed-6167601
institution National Center for Biotechnology Information
language English
publishDate 2018
publisher Frontiers Media S.A.
record_format MEDLINE/PubMed
spelling pubmed-61676012018-10-12 Height Simulation in a Virtual Reality CAVE System: Validity of Fear Responses and Effects of an Immersion Manipulation Gromer, Daniel Madeira, Octávia Gast, Philipp Nehfischer, Markus Jost, Michael Müller, Mathias Mühlberger, Andreas Pauli, Paul Front Hum Neurosci Neuroscience Acrophobia is characterized by intense fear in height situations. Virtual reality (VR) can be used to trigger such phobic fear, and VR exposure therapy (VRET) has proven effective for treatment of phobias, although it remains important to further elucidate factors that modulate and mediate the fear responses triggered in VR. The present study assessed verbal and behavioral fear responses triggered by a height simulation in a 5-sided cave automatic virtual environment (CAVE) with visual and acoustic simulation and further investigated how fear responses are modulated by immersion, i.e., an additional wind simulation, and presence, i.e., the feeling to be present in the VE. Results revealed a high validity for the CAVE and VE in provoking height related self-reported fear and avoidance behavior in accordance with a trait measure of acrophobic fear. Increasing immersion significantly increased fear responses in high height anxious (HHA) participants, but did not affect presence. Nevertheless, presence was found to be an important predictor of fear responses. We conclude that a CAVE system can be used to elicit valid fear responses, which might be further enhanced by immersion manipulations independent from presence. These results may help to improve VRET efficacy and its transfer to real situations. Frontiers Media S.A. 2018-09-25 /pmc/articles/PMC6167601/ /pubmed/30319376 http://dx.doi.org/10.3389/fnhum.2018.00372 Text en Copyright © 2018 Gromer, Madeira, Gast, Nehfischer, Jost, Müller, Mühlberger and Pauli. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Neuroscience
Gromer, Daniel
Madeira, Octávia
Gast, Philipp
Nehfischer, Markus
Jost, Michael
Müller, Mathias
Mühlberger, Andreas
Pauli, Paul
Height Simulation in a Virtual Reality CAVE System: Validity of Fear Responses and Effects of an Immersion Manipulation
title Height Simulation in a Virtual Reality CAVE System: Validity of Fear Responses and Effects of an Immersion Manipulation
title_full Height Simulation in a Virtual Reality CAVE System: Validity of Fear Responses and Effects of an Immersion Manipulation
title_fullStr Height Simulation in a Virtual Reality CAVE System: Validity of Fear Responses and Effects of an Immersion Manipulation
title_full_unstemmed Height Simulation in a Virtual Reality CAVE System: Validity of Fear Responses and Effects of an Immersion Manipulation
title_short Height Simulation in a Virtual Reality CAVE System: Validity of Fear Responses and Effects of an Immersion Manipulation
title_sort height simulation in a virtual reality cave system: validity of fear responses and effects of an immersion manipulation
topic Neuroscience
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6167601/
https://www.ncbi.nlm.nih.gov/pubmed/30319376
http://dx.doi.org/10.3389/fnhum.2018.00372
work_keys_str_mv AT gromerdaniel heightsimulationinavirtualrealitycavesystemvalidityoffearresponsesandeffectsofanimmersionmanipulation
AT madeiraoctavia heightsimulationinavirtualrealitycavesystemvalidityoffearresponsesandeffectsofanimmersionmanipulation
AT gastphilipp heightsimulationinavirtualrealitycavesystemvalidityoffearresponsesandeffectsofanimmersionmanipulation
AT nehfischermarkus heightsimulationinavirtualrealitycavesystemvalidityoffearresponsesandeffectsofanimmersionmanipulation
AT jostmichael heightsimulationinavirtualrealitycavesystemvalidityoffearresponsesandeffectsofanimmersionmanipulation
AT mullermathias heightsimulationinavirtualrealitycavesystemvalidityoffearresponsesandeffectsofanimmersionmanipulation
AT muhlbergerandreas heightsimulationinavirtualrealitycavesystemvalidityoffearresponsesandeffectsofanimmersionmanipulation
AT paulipaul heightsimulationinavirtualrealitycavesystemvalidityoffearresponsesandeffectsofanimmersionmanipulation