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Caricaturing faces to improve identity recognition in low vision simulations: How effective is current-generation automatic assignment of landmark points?
PURPOSE: Previous behavioural studies demonstrate that face caricaturing can provide an effective image enhancement method for improving poor face identity perception in low vision simulations (e.g., age-related macular degeneration, bionic eye). To translate caricaturing usefully to patients, assig...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6171855/ https://www.ncbi.nlm.nih.gov/pubmed/30286112 http://dx.doi.org/10.1371/journal.pone.0204361 |
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author | McKone, Elinor Robbins, Rachel A. He, Xuming Barnes, Nick |
author_facet | McKone, Elinor Robbins, Rachel A. He, Xuming Barnes, Nick |
author_sort | McKone, Elinor |
collection | PubMed |
description | PURPOSE: Previous behavioural studies demonstrate that face caricaturing can provide an effective image enhancement method for improving poor face identity perception in low vision simulations (e.g., age-related macular degeneration, bionic eye). To translate caricaturing usefully to patients, assignment of the multiple face landmark points needed to produce the caricatures needs to be fully automatised. Recent development in computer science allows automatic face landmark detection of 68 points in real time and in multiple viewpoints. However, previous demonstrations of the behavioural effectiveness of caricaturing have used higher-precision caricatures with 147 landmark points per face, assigned by hand. Here, we test the effectiveness of the auto-assigned 68-point caricatures. We also compare this to the hand-assigned 147-point caricatures. METHOD: We assessed human perception of how different in identity pairs of faces appear, when veridical (uncaricatured), caricatured with 68-points, and caricatured with 147-points. Across two experiments, we tested two types of low-vision images: a simulation of blur, as experienced in macular degeneration (testing two blur levels); and a simulation of the phosphenised images seen in prosthetic vision (at three resolutions). RESULTS: The 68-point caricatures produced significant improvements in identity discrimination relative to veridical. They were approximately 50% as effective as the 147-point caricatures. CONCLUSION: Realistic translation to patients (e.g., via real time caricaturing with the enhanced signal sent to smart glasses or visual prosthetic) is approaching feasibility. For maximum effectiveness software needs to be able to assign landmark points tracing out all details of feature and face shape, to produce high-precision caricatures. |
format | Online Article Text |
id | pubmed-6171855 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-61718552018-10-19 Caricaturing faces to improve identity recognition in low vision simulations: How effective is current-generation automatic assignment of landmark points? McKone, Elinor Robbins, Rachel A. He, Xuming Barnes, Nick PLoS One Research Article PURPOSE: Previous behavioural studies demonstrate that face caricaturing can provide an effective image enhancement method for improving poor face identity perception in low vision simulations (e.g., age-related macular degeneration, bionic eye). To translate caricaturing usefully to patients, assignment of the multiple face landmark points needed to produce the caricatures needs to be fully automatised. Recent development in computer science allows automatic face landmark detection of 68 points in real time and in multiple viewpoints. However, previous demonstrations of the behavioural effectiveness of caricaturing have used higher-precision caricatures with 147 landmark points per face, assigned by hand. Here, we test the effectiveness of the auto-assigned 68-point caricatures. We also compare this to the hand-assigned 147-point caricatures. METHOD: We assessed human perception of how different in identity pairs of faces appear, when veridical (uncaricatured), caricatured with 68-points, and caricatured with 147-points. Across two experiments, we tested two types of low-vision images: a simulation of blur, as experienced in macular degeneration (testing two blur levels); and a simulation of the phosphenised images seen in prosthetic vision (at three resolutions). RESULTS: The 68-point caricatures produced significant improvements in identity discrimination relative to veridical. They were approximately 50% as effective as the 147-point caricatures. CONCLUSION: Realistic translation to patients (e.g., via real time caricaturing with the enhanced signal sent to smart glasses or visual prosthetic) is approaching feasibility. For maximum effectiveness software needs to be able to assign landmark points tracing out all details of feature and face shape, to produce high-precision caricatures. Public Library of Science 2018-10-04 /pmc/articles/PMC6171855/ /pubmed/30286112 http://dx.doi.org/10.1371/journal.pone.0204361 Text en © 2018 McKone et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article McKone, Elinor Robbins, Rachel A. He, Xuming Barnes, Nick Caricaturing faces to improve identity recognition in low vision simulations: How effective is current-generation automatic assignment of landmark points? |
title | Caricaturing faces to improve identity recognition in low vision simulations: How effective is current-generation automatic assignment of landmark points? |
title_full | Caricaturing faces to improve identity recognition in low vision simulations: How effective is current-generation automatic assignment of landmark points? |
title_fullStr | Caricaturing faces to improve identity recognition in low vision simulations: How effective is current-generation automatic assignment of landmark points? |
title_full_unstemmed | Caricaturing faces to improve identity recognition in low vision simulations: How effective is current-generation automatic assignment of landmark points? |
title_short | Caricaturing faces to improve identity recognition in low vision simulations: How effective is current-generation automatic assignment of landmark points? |
title_sort | caricaturing faces to improve identity recognition in low vision simulations: how effective is current-generation automatic assignment of landmark points? |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6171855/ https://www.ncbi.nlm.nih.gov/pubmed/30286112 http://dx.doi.org/10.1371/journal.pone.0204361 |
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