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Correcting geometric distortions in stereoscopic 3D imaging
Motion in a distorted virtual 3D space may cause visually induced motion sickness. Geometric distortions in stereoscopic 3D can result from mismatches among image capture, display, and viewing parameters. Three pairs of potential mismatches are considered, including 1) camera separation vs. eye sepa...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6175294/ https://www.ncbi.nlm.nih.gov/pubmed/30296289 http://dx.doi.org/10.1371/journal.pone.0205032 |
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author | Gao, Zhongpai Hwang, Alex Zhai, Guangtao Peli, Eli |
author_facet | Gao, Zhongpai Hwang, Alex Zhai, Guangtao Peli, Eli |
author_sort | Gao, Zhongpai |
collection | PubMed |
description | Motion in a distorted virtual 3D space may cause visually induced motion sickness. Geometric distortions in stereoscopic 3D can result from mismatches among image capture, display, and viewing parameters. Three pairs of potential mismatches are considered, including 1) camera separation vs. eye separation, 2) camera field of view (FOV) vs. screen FOV, and 3) camera convergence distance (i.e., distance from the cameras to the point where the convergence axes intersect) vs. screen distance from the observer. The effect of the viewer’s head positions (i.e., head lateral offset from the screen center) is also considered. The geometric model is expressed as a function of camera convergence distance, the ratios of the three parameter-pairs, and the offset of the head position. We analyze the impacts of these five variables separately and their interactions on geometric distortions. This model facilitates insights into the various distortions and leads to methods whereby the user can minimize geometric distortions caused by some parameter-pair mismatches through adjusting of other parameter pairs. For example, in postproduction, viewers can correct for a mismatch between camera separation and eye separation by adjusting their distance from the real screen and changing the effective camera convergence distance. |
format | Online Article Text |
id | pubmed-6175294 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-61752942018-10-19 Correcting geometric distortions in stereoscopic 3D imaging Gao, Zhongpai Hwang, Alex Zhai, Guangtao Peli, Eli PLoS One Research Article Motion in a distorted virtual 3D space may cause visually induced motion sickness. Geometric distortions in stereoscopic 3D can result from mismatches among image capture, display, and viewing parameters. Three pairs of potential mismatches are considered, including 1) camera separation vs. eye separation, 2) camera field of view (FOV) vs. screen FOV, and 3) camera convergence distance (i.e., distance from the cameras to the point where the convergence axes intersect) vs. screen distance from the observer. The effect of the viewer’s head positions (i.e., head lateral offset from the screen center) is also considered. The geometric model is expressed as a function of camera convergence distance, the ratios of the three parameter-pairs, and the offset of the head position. We analyze the impacts of these five variables separately and their interactions on geometric distortions. This model facilitates insights into the various distortions and leads to methods whereby the user can minimize geometric distortions caused by some parameter-pair mismatches through adjusting of other parameter pairs. For example, in postproduction, viewers can correct for a mismatch between camera separation and eye separation by adjusting their distance from the real screen and changing the effective camera convergence distance. Public Library of Science 2018-10-08 /pmc/articles/PMC6175294/ /pubmed/30296289 http://dx.doi.org/10.1371/journal.pone.0205032 Text en © 2018 Gao et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Gao, Zhongpai Hwang, Alex Zhai, Guangtao Peli, Eli Correcting geometric distortions in stereoscopic 3D imaging |
title | Correcting geometric distortions in stereoscopic 3D imaging |
title_full | Correcting geometric distortions in stereoscopic 3D imaging |
title_fullStr | Correcting geometric distortions in stereoscopic 3D imaging |
title_full_unstemmed | Correcting geometric distortions in stereoscopic 3D imaging |
title_short | Correcting geometric distortions in stereoscopic 3D imaging |
title_sort | correcting geometric distortions in stereoscopic 3d imaging |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6175294/ https://www.ncbi.nlm.nih.gov/pubmed/30296289 http://dx.doi.org/10.1371/journal.pone.0205032 |
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