Cargando…
“The Entrepreneurial Gamer”: Regendering the Order of Play
The designation “gamer” is structurally bound to networked economies of digital play that are rewarded fiscally, socially, and publically, an order of play that is proving difficult to overturn. That girls and women have enjoyed at best marginal positions within video game cultures is by now well re...
Autores principales: | Jenson, Jennifer, de Castell, Suzanne |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
SAGE Publications
2018
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6180481/ https://www.ncbi.nlm.nih.gov/pubmed/30369840 http://dx.doi.org/10.1177/1555412018755913 |
Ejemplares similares
-
Gamers’ and non-gamers’ perspectives on the development of problematic video game play
por: Monley, Corey M., et al.
Publicado: (2023) -
Gamers at work: stories behind the games people play
por: Ramsay, Morgan
Publicado: (2012) -
Reaction time and working memory in gamers and non-gamers
por: Ziv, Gal, et al.
Publicado: (2022) -
Investigating male gamers' behavioral intention to play PUBG: Insights from playful-consumption experiences
por: Rehman, Umair, et al.
Publicado: (2022) -
To Be or Not to Be a Female Gamer: A Qualitative Exploration of Female Gamer Identity
por: Kuss, Daria J., et al.
Publicado: (2022)