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How Do Friends and Strangers Play the Game Taboo? A Study of Accuracy, Efficiency, Motivation, and the Use of Shared Knowledge
According to common belief, friends communicate more accurately and efficiently than strangers, because they can use uniquely shared knowledge and common knowledge to explain things to each other, while strangers are restricted to common knowledge. To test this belief, we asked friends and strangers...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
SAGE Publications
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6195162/ https://www.ncbi.nlm.nih.gov/pubmed/30443097 http://dx.doi.org/10.1177/0261927X17736084 |
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author | Pollmann, Monique M. H. Krahmer, Emiel J. |
author_facet | Pollmann, Monique M. H. Krahmer, Emiel J. |
author_sort | Pollmann, Monique M. H. |
collection | PubMed |
description | According to common belief, friends communicate more accurately and efficiently than strangers, because they can use uniquely shared knowledge and common knowledge to explain things to each other, while strangers are restricted to common knowledge. To test this belief, we asked friends and strangers to play, via e-mail and face-to-face, the word-description game Taboo, in which objects need to be described without using certain “taboo” words. When descriptions were sent via e-mail, there was no difference in accuracy (number of correct answers) nor in efficiency (number of words per correct answer) between friends and strangers. When descriptions were given face-to-face, friends were more accurate than strangers, but not more efficient (number of seconds and words per correct answer). Shared knowledge did not predict accuracy or efficiency. Hence, our findings do not support the idea that friends only need a few words to understand each other. |
format | Online Article Text |
id | pubmed-6195162 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | SAGE Publications |
record_format | MEDLINE/PubMed |
spelling | pubmed-61951622018-11-13 How Do Friends and Strangers Play the Game Taboo? A Study of Accuracy, Efficiency, Motivation, and the Use of Shared Knowledge Pollmann, Monique M. H. Krahmer, Emiel J. J Lang Soc Psychol Articles According to common belief, friends communicate more accurately and efficiently than strangers, because they can use uniquely shared knowledge and common knowledge to explain things to each other, while strangers are restricted to common knowledge. To test this belief, we asked friends and strangers to play, via e-mail and face-to-face, the word-description game Taboo, in which objects need to be described without using certain “taboo” words. When descriptions were sent via e-mail, there was no difference in accuracy (number of correct answers) nor in efficiency (number of words per correct answer) between friends and strangers. When descriptions were given face-to-face, friends were more accurate than strangers, but not more efficient (number of seconds and words per correct answer). Shared knowledge did not predict accuracy or efficiency. Hence, our findings do not support the idea that friends only need a few words to understand each other. SAGE Publications 2017-10-12 2018-09 /pmc/articles/PMC6195162/ /pubmed/30443097 http://dx.doi.org/10.1177/0261927X17736084 Text en © The Author(s) 2017 http://creativecommons.org/licenses/by-nc/4.0/ This article is distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 License (http://www.creativecommons.org/licenses/by-nc/4.0/) which permits non-commercial use, reproduction and distribution of the work without further permission provided the original work is attributed as specified on the SAGE and Open Access pages (https://us.sagepub.com/en-us/nam/open-access-at-sage). |
spellingShingle | Articles Pollmann, Monique M. H. Krahmer, Emiel J. How Do Friends and Strangers Play the Game Taboo? A Study of Accuracy, Efficiency, Motivation, and the Use of Shared Knowledge |
title | How Do Friends and Strangers Play the Game Taboo? A Study of Accuracy, Efficiency, Motivation, and the Use of Shared Knowledge |
title_full | How Do Friends and Strangers Play the Game Taboo? A Study of Accuracy, Efficiency, Motivation, and the Use of Shared Knowledge |
title_fullStr | How Do Friends and Strangers Play the Game Taboo? A Study of Accuracy, Efficiency, Motivation, and the Use of Shared Knowledge |
title_full_unstemmed | How Do Friends and Strangers Play the Game Taboo? A Study of Accuracy, Efficiency, Motivation, and the Use of Shared Knowledge |
title_short | How Do Friends and Strangers Play the Game Taboo? A Study of Accuracy, Efficiency, Motivation, and the Use of Shared Knowledge |
title_sort | how do friends and strangers play the game taboo? a study of accuracy, efficiency, motivation, and the use of shared knowledge |
topic | Articles |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6195162/ https://www.ncbi.nlm.nih.gov/pubmed/30443097 http://dx.doi.org/10.1177/0261927X17736084 |
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