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Losses Disguised as Wins Affect Game Selection on Multiline Slots
Multiline slots are exciting games that contain features which make them alluring. One such feature is a loss disguised as a win (LDW); wherein, players win less than they wager (e.g., bet 2 dollars, win back 50 cents), but this net loss is disguised by flashing graphics and winning sounds. Research...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6209046/ https://www.ncbi.nlm.nih.gov/pubmed/29730788 http://dx.doi.org/10.1007/s10899-018-9773-z |
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author | Graydon, Candice Stange, Madison Dixon, Mike J. |
author_facet | Graydon, Candice Stange, Madison Dixon, Mike J. |
author_sort | Graydon, Candice |
collection | PubMed |
description | Multiline slots are exciting games that contain features which make them alluring. One such feature is a loss disguised as a win (LDW); wherein, players win less than they wager (e.g., bet 2 dollars, win back 50 cents), but this net loss is disguised by flashing graphics and winning sounds. Research to date concludes that LDWs are both rewarding and reinforcing. Here, we investigated whether LDWs affect players’ game selection. Thirty-two undergraduate students with experience playing slot machines played 100 spins on four games—two had positive payback percentages (115%) and two had negative payback percentages (85%) after 100 spins. For each payback percentage condition, there was a game with no LDWs and a game with a moderate number of LDWs. For the 100 spins, players could choose to play whichever game they wished. They then rated their preference for each game following the 100-spins and chose a game to continue playing. The majority of players preferred playing the positive payback percentage game with LDWs and chose to continue playing this game over the three other games. We conclude that in addition to LDWs being reinforcing and rewarding, LDWs do in fact influence game selection. We conclude that responsible gambling initiatives should educate players about LDWs. |
format | Online Article Text |
id | pubmed-6209046 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | Springer US |
record_format | MEDLINE/PubMed |
spelling | pubmed-62090462018-11-13 Losses Disguised as Wins Affect Game Selection on Multiline Slots Graydon, Candice Stange, Madison Dixon, Mike J. J Gambl Stud Original Paper Multiline slots are exciting games that contain features which make them alluring. One such feature is a loss disguised as a win (LDW); wherein, players win less than they wager (e.g., bet 2 dollars, win back 50 cents), but this net loss is disguised by flashing graphics and winning sounds. Research to date concludes that LDWs are both rewarding and reinforcing. Here, we investigated whether LDWs affect players’ game selection. Thirty-two undergraduate students with experience playing slot machines played 100 spins on four games—two had positive payback percentages (115%) and two had negative payback percentages (85%) after 100 spins. For each payback percentage condition, there was a game with no LDWs and a game with a moderate number of LDWs. For the 100 spins, players could choose to play whichever game they wished. They then rated their preference for each game following the 100-spins and chose a game to continue playing. The majority of players preferred playing the positive payback percentage game with LDWs and chose to continue playing this game over the three other games. We conclude that in addition to LDWs being reinforcing and rewarding, LDWs do in fact influence game selection. We conclude that responsible gambling initiatives should educate players about LDWs. Springer US 2018-05-05 2018 /pmc/articles/PMC6209046/ /pubmed/29730788 http://dx.doi.org/10.1007/s10899-018-9773-z Text en © The Author(s) 2018 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. |
spellingShingle | Original Paper Graydon, Candice Stange, Madison Dixon, Mike J. Losses Disguised as Wins Affect Game Selection on Multiline Slots |
title | Losses Disguised as Wins Affect Game Selection on Multiline Slots |
title_full | Losses Disguised as Wins Affect Game Selection on Multiline Slots |
title_fullStr | Losses Disguised as Wins Affect Game Selection on Multiline Slots |
title_full_unstemmed | Losses Disguised as Wins Affect Game Selection on Multiline Slots |
title_short | Losses Disguised as Wins Affect Game Selection on Multiline Slots |
title_sort | losses disguised as wins affect game selection on multiline slots |
topic | Original Paper |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6209046/ https://www.ncbi.nlm.nih.gov/pubmed/29730788 http://dx.doi.org/10.1007/s10899-018-9773-z |
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