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Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling
Unclaimed prize information (i.e., the number of prizes still available to be won) is information commonly provided to scratch card gamblers. However, unless the number of tickets remaining to be purchased is also provided, this information is uninformative. Despite its lack of utility in assisting...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6209048/ https://www.ncbi.nlm.nih.gov/pubmed/29594722 http://dx.doi.org/10.1007/s10899-018-9770-2 |
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author | Walker, Alexander C. Stange, Madison Fugelsang, Jonathan A. Koehler, Derek J. Dixon, Mike J. |
author_facet | Walker, Alexander C. Stange, Madison Fugelsang, Jonathan A. Koehler, Derek J. Dixon, Mike J. |
author_sort | Walker, Alexander C. |
collection | PubMed |
description | Unclaimed prize information (i.e., the number of prizes still available to be won) is information commonly provided to scratch card gamblers. However, unless the number of tickets remaining to be purchased is also provided, this information is uninformative. Despite its lack of utility in assisting gamblers in choosing the most favourable type of scratch card to play, we hypothesized that unclaimed prize information would bias participants’ judgments within a scratch card gambling context. In Experiment 1 (N = 201), we showed that participants are influenced by this information such that they felt more likely to win, were more excited to play, and preferred to hypothetically purchase more of the scratch card with the greatest number of unclaimed prizes. In Experiment 2 (N = 201), we attempted to ameliorate this bias by providing participants with the number of tickets remaining to be purchased and equating the payback percentages of all three games. The bias, although attenuated, still persisted in these conditions. Finally, in Experiment 3 (N = 200), we manipulated the hypothetical scratch cards such that games with the highest number of unclaimed prizes were the least favourable, and vice versa. As in Experiment 2, participants still favoured cards with greater numbers of unclaimed prizes. Possible mechanisms underlying this bias are discussed. In conclusion, across three experiments, we demonstrate that salient unclaimed prize information is capable of exerting a strong effect over judgments related to scratch card games. |
format | Online Article Text |
id | pubmed-6209048 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | Springer US |
record_format | MEDLINE/PubMed |
spelling | pubmed-62090482018-11-13 Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling Walker, Alexander C. Stange, Madison Fugelsang, Jonathan A. Koehler, Derek J. Dixon, Mike J. J Gambl Stud Original Paper Unclaimed prize information (i.e., the number of prizes still available to be won) is information commonly provided to scratch card gamblers. However, unless the number of tickets remaining to be purchased is also provided, this information is uninformative. Despite its lack of utility in assisting gamblers in choosing the most favourable type of scratch card to play, we hypothesized that unclaimed prize information would bias participants’ judgments within a scratch card gambling context. In Experiment 1 (N = 201), we showed that participants are influenced by this information such that they felt more likely to win, were more excited to play, and preferred to hypothetically purchase more of the scratch card with the greatest number of unclaimed prizes. In Experiment 2 (N = 201), we attempted to ameliorate this bias by providing participants with the number of tickets remaining to be purchased and equating the payback percentages of all three games. The bias, although attenuated, still persisted in these conditions. Finally, in Experiment 3 (N = 200), we manipulated the hypothetical scratch cards such that games with the highest number of unclaimed prizes were the least favourable, and vice versa. As in Experiment 2, participants still favoured cards with greater numbers of unclaimed prizes. Possible mechanisms underlying this bias are discussed. In conclusion, across three experiments, we demonstrate that salient unclaimed prize information is capable of exerting a strong effect over judgments related to scratch card games. Springer US 2018-03-29 2018 /pmc/articles/PMC6209048/ /pubmed/29594722 http://dx.doi.org/10.1007/s10899-018-9770-2 Text en © The Author(s) 2018 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. |
spellingShingle | Original Paper Walker, Alexander C. Stange, Madison Fugelsang, Jonathan A. Koehler, Derek J. Dixon, Mike J. Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling |
title | Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling |
title_full | Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling |
title_fullStr | Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling |
title_full_unstemmed | Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling |
title_short | Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling |
title_sort | unclaimed prize information biases perceptions of winning in scratch card gambling |
topic | Original Paper |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6209048/ https://www.ncbi.nlm.nih.gov/pubmed/29594722 http://dx.doi.org/10.1007/s10899-018-9770-2 |
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