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Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling

Unclaimed prize information (i.e., the number of prizes still available to be won) is information commonly provided to scratch card gamblers. However, unless the number of tickets remaining to be purchased is also provided, this information is uninformative. Despite its lack of utility in assisting...

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Detalles Bibliográficos
Autores principales: Walker, Alexander C., Stange, Madison, Fugelsang, Jonathan A., Koehler, Derek J., Dixon, Mike J.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6209048/
https://www.ncbi.nlm.nih.gov/pubmed/29594722
http://dx.doi.org/10.1007/s10899-018-9770-2
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author Walker, Alexander C.
Stange, Madison
Fugelsang, Jonathan A.
Koehler, Derek J.
Dixon, Mike J.
author_facet Walker, Alexander C.
Stange, Madison
Fugelsang, Jonathan A.
Koehler, Derek J.
Dixon, Mike J.
author_sort Walker, Alexander C.
collection PubMed
description Unclaimed prize information (i.e., the number of prizes still available to be won) is information commonly provided to scratch card gamblers. However, unless the number of tickets remaining to be purchased is also provided, this information is uninformative. Despite its lack of utility in assisting gamblers in choosing the most favourable type of scratch card to play, we hypothesized that unclaimed prize information would bias participants’ judgments within a scratch card gambling context. In Experiment 1 (N = 201), we showed that participants are influenced by this information such that they felt more likely to win, were more excited to play, and preferred to hypothetically purchase more of the scratch card with the greatest number of unclaimed prizes. In Experiment 2 (N = 201), we attempted to ameliorate this bias by providing participants with the number of tickets remaining to be purchased and equating the payback percentages of all three games. The bias, although attenuated, still persisted in these conditions. Finally, in Experiment 3 (N = 200), we manipulated the hypothetical scratch cards such that games with the highest number of unclaimed prizes were the least favourable, and vice versa. As in Experiment 2, participants still favoured cards with greater numbers of unclaimed prizes. Possible mechanisms underlying this bias are discussed. In conclusion, across three experiments, we demonstrate that salient unclaimed prize information is capable of exerting a strong effect over judgments related to scratch card games.
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spelling pubmed-62090482018-11-13 Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling Walker, Alexander C. Stange, Madison Fugelsang, Jonathan A. Koehler, Derek J. Dixon, Mike J. J Gambl Stud Original Paper Unclaimed prize information (i.e., the number of prizes still available to be won) is information commonly provided to scratch card gamblers. However, unless the number of tickets remaining to be purchased is also provided, this information is uninformative. Despite its lack of utility in assisting gamblers in choosing the most favourable type of scratch card to play, we hypothesized that unclaimed prize information would bias participants’ judgments within a scratch card gambling context. In Experiment 1 (N = 201), we showed that participants are influenced by this information such that they felt more likely to win, were more excited to play, and preferred to hypothetically purchase more of the scratch card with the greatest number of unclaimed prizes. In Experiment 2 (N = 201), we attempted to ameliorate this bias by providing participants with the number of tickets remaining to be purchased and equating the payback percentages of all three games. The bias, although attenuated, still persisted in these conditions. Finally, in Experiment 3 (N = 200), we manipulated the hypothetical scratch cards such that games with the highest number of unclaimed prizes were the least favourable, and vice versa. As in Experiment 2, participants still favoured cards with greater numbers of unclaimed prizes. Possible mechanisms underlying this bias are discussed. In conclusion, across three experiments, we demonstrate that salient unclaimed prize information is capable of exerting a strong effect over judgments related to scratch card games. Springer US 2018-03-29 2018 /pmc/articles/PMC6209048/ /pubmed/29594722 http://dx.doi.org/10.1007/s10899-018-9770-2 Text en © The Author(s) 2018 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.
spellingShingle Original Paper
Walker, Alexander C.
Stange, Madison
Fugelsang, Jonathan A.
Koehler, Derek J.
Dixon, Mike J.
Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling
title Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling
title_full Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling
title_fullStr Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling
title_full_unstemmed Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling
title_short Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling
title_sort unclaimed prize information biases perceptions of winning in scratch card gambling
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6209048/
https://www.ncbi.nlm.nih.gov/pubmed/29594722
http://dx.doi.org/10.1007/s10899-018-9770-2
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