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Graininess of RGB-Display Space

RGB–display space, that is, the ‘RGB–cube’, was sampled at 3,000 locations, uniformly and randomly distributed. Fifty observers contributed 60 samples each. At each location, participants synthesised a copy of the target, using a generic colour picker. The statistical distributions of errors as a fu...

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Detalles Bibliográficos
Autores principales: Koenderink, Jan, van Doorn, Andrea, Gegenfurtner, Karl
Formato: Online Artículo Texto
Lenguaje:English
Publicado: SAGE Publications 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6231535/
https://www.ncbi.nlm.nih.gov/pubmed/30430002
http://dx.doi.org/10.1177/2041669518803971
Descripción
Sumario:RGB–display space, that is, the ‘RGB–cube’, was sampled at 3,000 locations, uniformly and randomly distributed. Fifty observers contributed 60 samples each. At each location, participants synthesised a copy of the target, using a generic colour picker. The statistical distributions of errors as a function of location are used to define an overall measure of graininess. A smooth field of interpolated three-dimensional covariance ellipsoids represents an explicit, empirical Riemannian metric. The unit step size is about 20 times larger than the size of the classical MacAdam ellipses. We speculate that this metric might be found useful in various settings involving applications, because it reflects typical fuzziness encountered in generic tasks involving colour patterns such as images. Some of the more obvious applications are discussed.