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The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review
BACKGROUND: Virtual reality (VR) experiences (through games and virtual environments) are increasingly being used in physical, cognitive, and psychological interventions. However, the impact of VR as an approach to rehabilitation is not fully understood, and its advantages over traditional rehabilit...
Autores principales: | , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
SAGE Publications
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6262495/ https://www.ncbi.nlm.nih.gov/pubmed/30515028 http://dx.doi.org/10.1177/1179573518813541 |
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author | Massetti, Thais da Silva, Talita Dias Crocetta, Tânia Brusque Guarnieri, Regiani de Freitas, Bruna Leal Bianchi Lopes, Priscila Watson, Suzanna Tonks, James de Mello Monteiro, Carlos Bandeira |
author_facet | Massetti, Thais da Silva, Talita Dias Crocetta, Tânia Brusque Guarnieri, Regiani de Freitas, Bruna Leal Bianchi Lopes, Priscila Watson, Suzanna Tonks, James de Mello Monteiro, Carlos Bandeira |
author_sort | Massetti, Thais |
collection | PubMed |
description | BACKGROUND: Virtual reality (VR) experiences (through games and virtual environments) are increasingly being used in physical, cognitive, and psychological interventions. However, the impact of VR as an approach to rehabilitation is not fully understood, and its advantages over traditional rehabilitation techniques are yet to be established. METHOD: We present a systematic review which was conducted according to Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA). During February and March of 2018, we conducted searches on PubMed (Medline), Virtual Health Library Search Portal databases (BVS), Web of Science (WOS), and Embase for all VR-related publications in the past 4 years (2015, 2016, 2017, and 2018). The keywords used in the search were “neurorehabilitation” AND “Virtual Reality” AND “devices.” RESULTS: We summarize the literature which highlights that a range of effective VR approaches are available. Studies identified were conducted with poststroke patients, patients with cerebral palsy, spinal cord injuries, and other pathologies. Healthy populations have been used in the development and testing of VR approaches meant to be used in the future by people with neurological disorders. A range of benefits were associated with VR interventions, including improvement in motor functions, greater community participation, and improved psychological and cognitive function. CONCLUSIONS: The results from this review provide support for the use of VR as part of a neurorehabilitation program in maximizing recovery. |
format | Online Article Text |
id | pubmed-6262495 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | SAGE Publications |
record_format | MEDLINE/PubMed |
spelling | pubmed-62624952018-12-04 The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review Massetti, Thais da Silva, Talita Dias Crocetta, Tânia Brusque Guarnieri, Regiani de Freitas, Bruna Leal Bianchi Lopes, Priscila Watson, Suzanna Tonks, James de Mello Monteiro, Carlos Bandeira J Cent Nerv Syst Dis Systematic Review BACKGROUND: Virtual reality (VR) experiences (through games and virtual environments) are increasingly being used in physical, cognitive, and psychological interventions. However, the impact of VR as an approach to rehabilitation is not fully understood, and its advantages over traditional rehabilitation techniques are yet to be established. METHOD: We present a systematic review which was conducted according to Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA). During February and March of 2018, we conducted searches on PubMed (Medline), Virtual Health Library Search Portal databases (BVS), Web of Science (WOS), and Embase for all VR-related publications in the past 4 years (2015, 2016, 2017, and 2018). The keywords used in the search were “neurorehabilitation” AND “Virtual Reality” AND “devices.” RESULTS: We summarize the literature which highlights that a range of effective VR approaches are available. Studies identified were conducted with poststroke patients, patients with cerebral palsy, spinal cord injuries, and other pathologies. Healthy populations have been used in the development and testing of VR approaches meant to be used in the future by people with neurological disorders. A range of benefits were associated with VR interventions, including improvement in motor functions, greater community participation, and improved psychological and cognitive function. CONCLUSIONS: The results from this review provide support for the use of VR as part of a neurorehabilitation program in maximizing recovery. SAGE Publications 2018-11-27 /pmc/articles/PMC6262495/ /pubmed/30515028 http://dx.doi.org/10.1177/1179573518813541 Text en © The Author(s) 2018 http://www.creativecommons.org/licenses/by-nc/4.0/ This article is distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 License (http://www.creativecommons.org/licenses/by-nc/4.0/) which permits non-commercial use, reproduction and distribution of the work without further permission provided the original work is attributed as specified on the SAGE and Open Access pages (https://us.sagepub.com/en-us/nam/open-access-at-sage). |
spellingShingle | Systematic Review Massetti, Thais da Silva, Talita Dias Crocetta, Tânia Brusque Guarnieri, Regiani de Freitas, Bruna Leal Bianchi Lopes, Priscila Watson, Suzanna Tonks, James de Mello Monteiro, Carlos Bandeira The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review |
title | The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review |
title_full | The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review |
title_fullStr | The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review |
title_full_unstemmed | The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review |
title_short | The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review |
title_sort | clinical utility of virtual reality in neurorehabilitation: a systematic review |
topic | Systematic Review |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6262495/ https://www.ncbi.nlm.nih.gov/pubmed/30515028 http://dx.doi.org/10.1177/1179573518813541 |
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