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SHVC Tile-Based 360-Degree Video Streaming for Mobile VR: PC Offloading Over mmWave

360-degree video streaming for high-quality virtual reality (VR) is challenging for current wireless systems because of the huge bandwidth it requires. However, millimeter wave (mmWave) communications in the 60 GHz band has gained considerable interest from the industry and academia because it promi...

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Autores principales: Nguyen, Dien Van, Le, Tuan Thanh, Lee, Sangsoon, Ryu, Eun-Seok
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6263888/
https://www.ncbi.nlm.nih.gov/pubmed/30388872
http://dx.doi.org/10.3390/s18113728
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author Nguyen, Dien Van
Le, Tuan Thanh
Lee, Sangsoon
Ryu, Eun-Seok
author_facet Nguyen, Dien Van
Le, Tuan Thanh
Lee, Sangsoon
Ryu, Eun-Seok
author_sort Nguyen, Dien Van
collection PubMed
description 360-degree video streaming for high-quality virtual reality (VR) is challenging for current wireless systems because of the huge bandwidth it requires. However, millimeter wave (mmWave) communications in the 60 GHz band has gained considerable interest from the industry and academia because it promises gigabit wireless connectivity in the huge unlicensed bandwidth (i.e., up to 7 GHz). This massive unlicensed bandwidth offers great potential for addressing the demand for 360-degree video streaming. This paper investigates the problem of 360-degree video streaming for mobile VR using the SHVC, the scalable of High-Efficiency Video Coding (HEVC) standard and PC offloading over 60 GHz networks. We present a conceptual architecture based on advanced tiled-SHVC and mmWave communications. This architecture comprises two main parts. (1) Tile-based SHVC for 360-degree video streaming and optimizing parallel decoding. (2) Personal Computer (PC) offloading mechanism for transmitting uncompressed video (viewport only). The experimental results show that our tiled extractor method reduces the bandwidth required for 360-degree video streaming by more than 47% and the tile partitioning mechanism was improved by up to 25% in terms of the decoding time. The PC offloading mechanism was also successful in offloading 360-degree decoded (or viewport only) video to mobile devices using mmWave communication and the proposed transmission schemes.
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spelling pubmed-62638882018-12-12 SHVC Tile-Based 360-Degree Video Streaming for Mobile VR: PC Offloading Over mmWave Nguyen, Dien Van Le, Tuan Thanh Lee, Sangsoon Ryu, Eun-Seok Sensors (Basel) Article 360-degree video streaming for high-quality virtual reality (VR) is challenging for current wireless systems because of the huge bandwidth it requires. However, millimeter wave (mmWave) communications in the 60 GHz band has gained considerable interest from the industry and academia because it promises gigabit wireless connectivity in the huge unlicensed bandwidth (i.e., up to 7 GHz). This massive unlicensed bandwidth offers great potential for addressing the demand for 360-degree video streaming. This paper investigates the problem of 360-degree video streaming for mobile VR using the SHVC, the scalable of High-Efficiency Video Coding (HEVC) standard and PC offloading over 60 GHz networks. We present a conceptual architecture based on advanced tiled-SHVC and mmWave communications. This architecture comprises two main parts. (1) Tile-based SHVC for 360-degree video streaming and optimizing parallel decoding. (2) Personal Computer (PC) offloading mechanism for transmitting uncompressed video (viewport only). The experimental results show that our tiled extractor method reduces the bandwidth required for 360-degree video streaming by more than 47% and the tile partitioning mechanism was improved by up to 25% in terms of the decoding time. The PC offloading mechanism was also successful in offloading 360-degree decoded (or viewport only) video to mobile devices using mmWave communication and the proposed transmission schemes. MDPI 2018-11-01 /pmc/articles/PMC6263888/ /pubmed/30388872 http://dx.doi.org/10.3390/s18113728 Text en © 2018 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Nguyen, Dien Van
Le, Tuan Thanh
Lee, Sangsoon
Ryu, Eun-Seok
SHVC Tile-Based 360-Degree Video Streaming for Mobile VR: PC Offloading Over mmWave
title SHVC Tile-Based 360-Degree Video Streaming for Mobile VR: PC Offloading Over mmWave
title_full SHVC Tile-Based 360-Degree Video Streaming for Mobile VR: PC Offloading Over mmWave
title_fullStr SHVC Tile-Based 360-Degree Video Streaming for Mobile VR: PC Offloading Over mmWave
title_full_unstemmed SHVC Tile-Based 360-Degree Video Streaming for Mobile VR: PC Offloading Over mmWave
title_short SHVC Tile-Based 360-Degree Video Streaming for Mobile VR: PC Offloading Over mmWave
title_sort shvc tile-based 360-degree video streaming for mobile vr: pc offloading over mmwave
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6263888/
https://www.ncbi.nlm.nih.gov/pubmed/30388872
http://dx.doi.org/10.3390/s18113728
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