Cargando…
Creating a Theoretically Grounded, Gamified Health App: Lessons From Developing the Cigbreak Smoking Cessation Mobile Phone Game
BACKGROUND: Gaming techniques are increasingly recognized as effective methods for changing behavior and increasing user engagement with mobile phone apps. The rapid uptake of mobile phone games provides an unprecedented opportunity to reach large numbers of people and to influence a wide range of h...
Autores principales: | Edwards, Elizabeth A, Caton, Hope, Lumsden, Jim, Rivas, Carol, Steed, Liz, Pirunsarn, Yutthana, Jumbe, Sandra, Newby, Chris, Shenvi, Aditi, Mazumdar, Samaresh, Smith, Jim Q, Greenhill, Darrel, Griffiths, Chris J, Walton, Robert T |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2018
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6293248/ https://www.ncbi.nlm.nih.gov/pubmed/30497994 http://dx.doi.org/10.2196/10252 |
Ejemplares similares
-
Evaluating NHS Stop Smoking Service engagement in community pharmacies using simulated smokers: fidelity assessment of a theory-based intervention
por: Jumbe, Sandra, et al.
Publicado: (2019) -
School-based self-management intervention using theatre to improve asthma control in adolescents: a pilot cluster-randomised controlled trial
por: Harris, Katherine, et al.
Publicado: (2022) -
Translation of the mental health literacy questionnaire for young adults into Chichewa for use in Malawi: preliminary validation and reliability results
por: Jumbe, Sandra, et al.
Publicado: (2023) -
Equipping community pharmacy workers as agents for health behaviour change: developing and testing a theory-based smoking cessation intervention
por: Steed, Liz, et al.
Publicado: (2017) -
Evaluating the effectiveness and cost-effectiveness of the Smoking Treatment Optimisation in Pharmacies (STOP) intervention: protocol for a cluster randomised controlled trial
por: Sohanpal, Ratna, et al.
Publicado: (2019)