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Interpersonal Coordination in Soccer: Interpreting Literature to Enhance the Representativeness of Task Design, From Dyads to Teams

Interpersonal coordination in soccer has become a trending topic in sports sciences, and several studies have examined how interpersonal coordination unfolds at different levels (i.e., dyads, sub-groups, teams). Investigations have largely focused on interactional behaviors at micro and macro levels...

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Detalles Bibliográficos
Autores principales: Santos, Rodrigo, Duarte, Ricardo, Davids, Keith, Teoldo, Israel
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6297834/
https://www.ncbi.nlm.nih.gov/pubmed/30618971
http://dx.doi.org/10.3389/fpsyg.2018.02550
Descripción
Sumario:Interpersonal coordination in soccer has become a trending topic in sports sciences, and several studies have examined how interpersonal coordination unfolds at different levels (i.e., dyads, sub-groups, teams). Investigations have largely focused on interactional behaviors at micro and macro levels through tasks from dyadic (i.e., 1 vs. 1) to team (i.e., 11 vs. 11) levels. However, as the degree of representativeness of a task depends on the magnitude of the relationship between simulated and intended environments, it is necessary to address a discussion on the correspondence between competitive and practice/experimental settings in soccer. The aims of this paper are to: (i) provide a brief description of the main concepts underlying the subject of interpersonal coordination in sports teams; (ii) demonstrate, through exemplar research findings, how interpersonal coordination in soccer unfolds at different scales; and (iii), discuss how coaches and researchers may ensure representativeness for practice and experimental tasks. We observed that papers addressing the analysis of interpersonal coordination tendencies in soccer often resort to dyadic (one vs. one) or sub-group (many vs. many) experimental tasks, instead of full-sized (11 vs. 11) games. Consequently, the extent to which such patterns reflect those observed in competition is somewhat uncertain. The design of practice and/or experimental tasks that rely on sub-phases of the game (e.g., 1 vs. 1, 4 vs. 4) should ensure the preservation of players’ behavior patterns in intended match conditions (11 vs. 11). This can be accomplished by measuring the level of action fidelity of the task, ensuring correspondence and successful transfer across contexts.