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Connection of the SUMO Microscopic Traffic Simulator and the Unity 3D Game Engine to Evaluate V2X Communication-Based Systems

In-vehicle applications that are based on Vehicle-to-Everything (V2X) communication technologies need to be evaluated under lab-controlled conditions before performing field tests. The need for a tailored platform to perform specific research on the cooperative Advanced Driving Assistance System (AD...

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Autores principales: Olaverri-Monreal, Cristina, Errea-Moreno, Javier, Díaz-Álvarez, Alberto, Biurrun-Quel, Carlos, Serrano-Arriezu, Luis, Kuba, Markus
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6308840/
https://www.ncbi.nlm.nih.gov/pubmed/30545113
http://dx.doi.org/10.3390/s18124399
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author Olaverri-Monreal, Cristina
Errea-Moreno, Javier
Díaz-Álvarez, Alberto
Biurrun-Quel, Carlos
Serrano-Arriezu, Luis
Kuba, Markus
author_facet Olaverri-Monreal, Cristina
Errea-Moreno, Javier
Díaz-Álvarez, Alberto
Biurrun-Quel, Carlos
Serrano-Arriezu, Luis
Kuba, Markus
author_sort Olaverri-Monreal, Cristina
collection PubMed
description In-vehicle applications that are based on Vehicle-to-Everything (V2X) communication technologies need to be evaluated under lab-controlled conditions before performing field tests. The need for a tailored platform to perform specific research on the cooperative Advanced Driving Assistance System (ADAS) to assess the effect on driver behavior and driving performance motivated the development of a driver-centric traffic simulator that is built over a 3D graphics engine. The engine creates a driving situation as it communicates with a traffic simulator as a means to simulate real-life traffic scenarios. The TraCI as a Service (TraaS) library was implemented to perform the interaction between the driver-controlled vehicle and the Simulation of Urban MObility (SUMO). An extension of a previous version, this work improves simulation performance and realism by reducing computational demand and integrating a tailored scenario with the ADAS to be tested. The usability of the implemented simulation platform was evaluated by means of an experiment related to the efficiency of a Traffic Light Assistant (TLA), showing the analysis of the answer that 80% of the participants were satisfied with the simulator and the TLA system implemented.
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spelling pubmed-63088402019-01-04 Connection of the SUMO Microscopic Traffic Simulator and the Unity 3D Game Engine to Evaluate V2X Communication-Based Systems Olaverri-Monreal, Cristina Errea-Moreno, Javier Díaz-Álvarez, Alberto Biurrun-Quel, Carlos Serrano-Arriezu, Luis Kuba, Markus Sensors (Basel) Article In-vehicle applications that are based on Vehicle-to-Everything (V2X) communication technologies need to be evaluated under lab-controlled conditions before performing field tests. The need for a tailored platform to perform specific research on the cooperative Advanced Driving Assistance System (ADAS) to assess the effect on driver behavior and driving performance motivated the development of a driver-centric traffic simulator that is built over a 3D graphics engine. The engine creates a driving situation as it communicates with a traffic simulator as a means to simulate real-life traffic scenarios. The TraCI as a Service (TraaS) library was implemented to perform the interaction between the driver-controlled vehicle and the Simulation of Urban MObility (SUMO). An extension of a previous version, this work improves simulation performance and realism by reducing computational demand and integrating a tailored scenario with the ADAS to be tested. The usability of the implemented simulation platform was evaluated by means of an experiment related to the efficiency of a Traffic Light Assistant (TLA), showing the analysis of the answer that 80% of the participants were satisfied with the simulator and the TLA system implemented. MDPI 2018-12-12 /pmc/articles/PMC6308840/ /pubmed/30545113 http://dx.doi.org/10.3390/s18124399 Text en © 2018 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Olaverri-Monreal, Cristina
Errea-Moreno, Javier
Díaz-Álvarez, Alberto
Biurrun-Quel, Carlos
Serrano-Arriezu, Luis
Kuba, Markus
Connection of the SUMO Microscopic Traffic Simulator and the Unity 3D Game Engine to Evaluate V2X Communication-Based Systems
title Connection of the SUMO Microscopic Traffic Simulator and the Unity 3D Game Engine to Evaluate V2X Communication-Based Systems
title_full Connection of the SUMO Microscopic Traffic Simulator and the Unity 3D Game Engine to Evaluate V2X Communication-Based Systems
title_fullStr Connection of the SUMO Microscopic Traffic Simulator and the Unity 3D Game Engine to Evaluate V2X Communication-Based Systems
title_full_unstemmed Connection of the SUMO Microscopic Traffic Simulator and the Unity 3D Game Engine to Evaluate V2X Communication-Based Systems
title_short Connection of the SUMO Microscopic Traffic Simulator and the Unity 3D Game Engine to Evaluate V2X Communication-Based Systems
title_sort connection of the sumo microscopic traffic simulator and the unity 3d game engine to evaluate v2x communication-based systems
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6308840/
https://www.ncbi.nlm.nih.gov/pubmed/30545113
http://dx.doi.org/10.3390/s18124399
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