Cargando…

Children’s Learning From Interactive eBooks: Simple Irrelevant Features Are Not Necessarily Worse Than Relevant Ones

The purpose of this study was to investigate experimentally the extent to which children’s novel word learning and story comprehension differs for non-interactive eBooks and interactive eBooks with simple relevant or irrelevant interactive features that advance the narrative. An original story with...

Descripción completa

Detalles Bibliográficos
Autores principales: Etta, Roxanne A., Kirkorian, Heather L.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6335268/
https://www.ncbi.nlm.nih.gov/pubmed/30687184
http://dx.doi.org/10.3389/fpsyg.2018.02733
Descripción
Sumario:The purpose of this study was to investigate experimentally the extent to which children’s novel word learning and story comprehension differs for non-interactive eBooks and interactive eBooks with simple relevant or irrelevant interactive features that advance the narrative. An original story with novel word-object pairs was read to preschoolers (3–5 years old, N = 103) using one of the three eBook formats: non-interactive control, interactive-relevant, interactive-irrelevant. The book formats differed only in the manner in which the story advanced from one page to the next: children observed the experimenter turn the page (non-interactive), children touched a relevant image on the screen (relevant-interactive), or children touched an irrelevant image on the screen (irrelevant-interactive). Novel word learning and story comprehension were assessed with post-tests in which children picked target objects from an array and sorted story events into their original sequence, respectively. Findings indicate that word learning and story comprehension were similar across all three books, suggesting that simple interactive features – whether relevant or irrelevant to the story – had little impact on preschoolers’ learning in this controlled experiment. Thus, simple interactivity that does not disrupt the story also does not hinder ongoing story comprehension.