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Young People’s Knowledge of Antibiotics and Vaccinations and Increasing This Knowledge Through Gaming: Mixed-Methods Study Using e-Bug

BACKGROUND: e-Bug, led by Public Health England, educates young people about important topics: microbes, infection prevention, and antibiotics. Body Busters and Stop the Spread are 2 new e-Bug educational games. OBJECTIVE: This study aimed to determine students’ baseline knowledge, views on the game...

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Autores principales: Eley, Charlotte Victoria, Young, Vicki Louise, Hayes, Catherine Victoria, Verlander, Neville Q, McNulty, Cliodna Ann Miriam
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6376338/
https://www.ncbi.nlm.nih.gov/pubmed/30707096
http://dx.doi.org/10.2196/10915
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author Eley, Charlotte Victoria
Young, Vicki Louise
Hayes, Catherine Victoria
Verlander, Neville Q
McNulty, Cliodna Ann Miriam
author_facet Eley, Charlotte Victoria
Young, Vicki Louise
Hayes, Catherine Victoria
Verlander, Neville Q
McNulty, Cliodna Ann Miriam
author_sort Eley, Charlotte Victoria
collection PubMed
description BACKGROUND: e-Bug, led by Public Health England, educates young people about important topics: microbes, infection prevention, and antibiotics. Body Busters and Stop the Spread are 2 new e-Bug educational games. OBJECTIVE: This study aimed to determine students’ baseline knowledge, views on the games, and knowledge improvement. METHODS: Students in 5 UK educational provisions were observed playing 2 e-Bug games. Before and after knowledge and evaluation questionnaires were completed, and student focus groups were conducted. RESULTS: A total of 123 junior and 350 senior students completed the questionnaires. Vaccination baseline knowledge was high. Knowledge increased significantly about antibiotic use, appropriate sneezing behaviors, and vaccinations. In total, 26 student focus groups were conducted. Body Busters was engaging and enjoyable, whereas Stop the Spread was fast-paced and challenging but increased vaccination and health behavior intentions. CONCLUSIONS: e-Bug games are an effective learning tool for students to enhance knowledge about microbes, infection prevention, and antibiotics. Game-suggested improvements should help increase enjoyment.
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spelling pubmed-63763382019-03-08 Young People’s Knowledge of Antibiotics and Vaccinations and Increasing This Knowledge Through Gaming: Mixed-Methods Study Using e-Bug Eley, Charlotte Victoria Young, Vicki Louise Hayes, Catherine Victoria Verlander, Neville Q McNulty, Cliodna Ann Miriam JMIR Serious Games Original Paper BACKGROUND: e-Bug, led by Public Health England, educates young people about important topics: microbes, infection prevention, and antibiotics. Body Busters and Stop the Spread are 2 new e-Bug educational games. OBJECTIVE: This study aimed to determine students’ baseline knowledge, views on the games, and knowledge improvement. METHODS: Students in 5 UK educational provisions were observed playing 2 e-Bug games. Before and after knowledge and evaluation questionnaires were completed, and student focus groups were conducted. RESULTS: A total of 123 junior and 350 senior students completed the questionnaires. Vaccination baseline knowledge was high. Knowledge increased significantly about antibiotic use, appropriate sneezing behaviors, and vaccinations. In total, 26 student focus groups were conducted. Body Busters was engaging and enjoyable, whereas Stop the Spread was fast-paced and challenging but increased vaccination and health behavior intentions. CONCLUSIONS: e-Bug games are an effective learning tool for students to enhance knowledge about microbes, infection prevention, and antibiotics. Game-suggested improvements should help increase enjoyment. JMIR Publications 2019-02-01 /pmc/articles/PMC6376338/ /pubmed/30707096 http://dx.doi.org/10.2196/10915 Text en ©Charlotte Victoria Eley, Vicki Louise Young, Catherine Victoria Hayes, Neville Q Verlander, Cliodna Ann Miriam McNulty. Originally published in JMIR Serious Games (http://games.jmir.org), 01.02.2019. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on http://games.jmir.org, as well as this copyright and license information must be included.
spellingShingle Original Paper
Eley, Charlotte Victoria
Young, Vicki Louise
Hayes, Catherine Victoria
Verlander, Neville Q
McNulty, Cliodna Ann Miriam
Young People’s Knowledge of Antibiotics and Vaccinations and Increasing This Knowledge Through Gaming: Mixed-Methods Study Using e-Bug
title Young People’s Knowledge of Antibiotics and Vaccinations and Increasing This Knowledge Through Gaming: Mixed-Methods Study Using e-Bug
title_full Young People’s Knowledge of Antibiotics and Vaccinations and Increasing This Knowledge Through Gaming: Mixed-Methods Study Using e-Bug
title_fullStr Young People’s Knowledge of Antibiotics and Vaccinations and Increasing This Knowledge Through Gaming: Mixed-Methods Study Using e-Bug
title_full_unstemmed Young People’s Knowledge of Antibiotics and Vaccinations and Increasing This Knowledge Through Gaming: Mixed-Methods Study Using e-Bug
title_short Young People’s Knowledge of Antibiotics and Vaccinations and Increasing This Knowledge Through Gaming: Mixed-Methods Study Using e-Bug
title_sort young people’s knowledge of antibiotics and vaccinations and increasing this knowledge through gaming: mixed-methods study using e-bug
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6376338/
https://www.ncbi.nlm.nih.gov/pubmed/30707096
http://dx.doi.org/10.2196/10915
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