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Postural instability in an immersive Virtual Reality adapts with repetition and includes directional and gender specific effects
The ability to handle sensory conflicts and use the most appropriate sensory information is vital for successful recovery of human postural control after injury. The objective was to determine if virtual reality (VR) could provide a vehicle for sensory training, and determine the temporal and spatia...
Autores principales: | , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6395702/ https://www.ncbi.nlm.nih.gov/pubmed/30816144 http://dx.doi.org/10.1038/s41598-019-39104-6 |
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author | Fransson, Per-Anders Patel, Mitesh Jensen, Hanna Lundberg, Michèle Tjernström, Fredrik Magnusson, Måns Ekvall Hansson, Eva |
author_facet | Fransson, Per-Anders Patel, Mitesh Jensen, Hanna Lundberg, Michèle Tjernström, Fredrik Magnusson, Måns Ekvall Hansson, Eva |
author_sort | Fransson, Per-Anders |
collection | PubMed |
description | The ability to handle sensory conflicts and use the most appropriate sensory information is vital for successful recovery of human postural control after injury. The objective was to determine if virtual reality (VR) could provide a vehicle for sensory training, and determine the temporal and spatial nature of such adaptive changes. Twenty healthy subjects participated in the study (10 females). The subjects watched a 90-second VR simulation of railroad (rollercoaster) motion in mountainous terrain during five repeated simulations, while standing on a force platform that recorded their stability. The immediate response to watching the VR movie was an increased level of postural instability. Repeatedly watching the same VR movie significantly reduced both the anteroposterior (62%, p < 0.001) and lateral (47%, p = 0.001) energy used. However, females adapted more slowly to the VR stimuli as reflected by higher use of total (p = 0.007), low frequency (p = 0.027) and high frequency (p = 0.026) energy. Healthy subjects can significantly adapt to a multidirectional, provocative, visual environment after 4–5 repeated sessions of VR. Consequently, VR technology might be an effective tool for rehabilitation involving visual desensitisation. However, some females may require more training sessions to achieve effects with VR. |
format | Online Article Text |
id | pubmed-6395702 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2019 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-63957022019-03-04 Postural instability in an immersive Virtual Reality adapts with repetition and includes directional and gender specific effects Fransson, Per-Anders Patel, Mitesh Jensen, Hanna Lundberg, Michèle Tjernström, Fredrik Magnusson, Måns Ekvall Hansson, Eva Sci Rep Article The ability to handle sensory conflicts and use the most appropriate sensory information is vital for successful recovery of human postural control after injury. The objective was to determine if virtual reality (VR) could provide a vehicle for sensory training, and determine the temporal and spatial nature of such adaptive changes. Twenty healthy subjects participated in the study (10 females). The subjects watched a 90-second VR simulation of railroad (rollercoaster) motion in mountainous terrain during five repeated simulations, while standing on a force platform that recorded their stability. The immediate response to watching the VR movie was an increased level of postural instability. Repeatedly watching the same VR movie significantly reduced both the anteroposterior (62%, p < 0.001) and lateral (47%, p = 0.001) energy used. However, females adapted more slowly to the VR stimuli as reflected by higher use of total (p = 0.007), low frequency (p = 0.027) and high frequency (p = 0.026) energy. Healthy subjects can significantly adapt to a multidirectional, provocative, visual environment after 4–5 repeated sessions of VR. Consequently, VR technology might be an effective tool for rehabilitation involving visual desensitisation. However, some females may require more training sessions to achieve effects with VR. Nature Publishing Group UK 2019-02-28 /pmc/articles/PMC6395702/ /pubmed/30816144 http://dx.doi.org/10.1038/s41598-019-39104-6 Text en © The Author(s) 2019 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/. |
spellingShingle | Article Fransson, Per-Anders Patel, Mitesh Jensen, Hanna Lundberg, Michèle Tjernström, Fredrik Magnusson, Måns Ekvall Hansson, Eva Postural instability in an immersive Virtual Reality adapts with repetition and includes directional and gender specific effects |
title | Postural instability in an immersive Virtual Reality adapts with repetition and includes directional and gender specific effects |
title_full | Postural instability in an immersive Virtual Reality adapts with repetition and includes directional and gender specific effects |
title_fullStr | Postural instability in an immersive Virtual Reality adapts with repetition and includes directional and gender specific effects |
title_full_unstemmed | Postural instability in an immersive Virtual Reality adapts with repetition and includes directional and gender specific effects |
title_short | Postural instability in an immersive Virtual Reality adapts with repetition and includes directional and gender specific effects |
title_sort | postural instability in an immersive virtual reality adapts with repetition and includes directional and gender specific effects |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6395702/ https://www.ncbi.nlm.nih.gov/pubmed/30816144 http://dx.doi.org/10.1038/s41598-019-39104-6 |
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