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Believing Is Seeing: A Proof-of-Concept Semiexperimental Study on Using Mobile Virtual Reality to Boost the Effects of Interpretation Bias Modification for Anxiety

BACKGROUND: Cognitive Bias Modification of Interpretations (CBM-I) is a computerized intervention designed to change negatively biased interpretations of ambiguous information, which underlie and reinforce anxiety. The repetitive and monotonous features of CBM-I can negatively impact training adhere...

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Detalles Bibliográficos
Autores principales: Otkhmezuri, Boris, Boffo, Marilisa, Siriaraya, Panote, Matsangidou, Maria, Wiers, Reinout W, Mackintosh, Bundy, Ang, Chee Siang, Salemink, Elske
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6403526/
https://www.ncbi.nlm.nih.gov/pubmed/30789353
http://dx.doi.org/10.2196/11517
Descripción
Sumario:BACKGROUND: Cognitive Bias Modification of Interpretations (CBM-I) is a computerized intervention designed to change negatively biased interpretations of ambiguous information, which underlie and reinforce anxiety. The repetitive and monotonous features of CBM-I can negatively impact training adherence and learning processes. OBJECTIVE: This proof-of-concept study aimed to examine whether performing a CBM-I training using mobile virtual reality technology (virtual reality Cognitive Bias Modification of Interpretations [VR-CBM-I]) improves training experience and effectiveness. METHODS: A total of 42 students high in trait anxiety completed 1 session of either VR-CBM-I or standard CBM-I training for performance anxiety. Participants’ feelings of immersion and presence, emotional reactivity to a stressor, and changes in interpretation bias and state anxiety, were assessed. RESULTS: The VR-CBM-I resulted in greater feelings of presence (P<.001, d=1.47) and immersion (P<.001, η(p)(2)=0.74) in the training scenarios and outperformed the standard training in effects on state anxiety (P<.001, η(p)(2)=0.3) and emotional reactivity to a stressor (P=.03, η(p)(2)=0.12). Both training varieties successfully increased the endorsement of positive interpretations (P<.001, d(repeated measures) [d(rm)]=0.79) and decreased negative ones. (P<.001, d(rm)=0.72). In addition, changes in the emotional outcomes were correlated with greater feelings of immersion and presence. CONCLUSIONS: This study provided first evidence that (1) the putative working principles underlying CBM-I trainings can be translated into a virtual environment and (2) virtual reality holds promise as a tool to boost the effects of CMB-I training for highly anxious individuals while increasing users’ experience with the training application.