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Movement-Contingent Time Flow in Virtual Reality Causes Temporal Recalibration

Virtual reality (VR) provides a valuable research tool for studying what occurs when sensorimotor feedback loops are manipulated. Here we measured whether exposure to a novel temporal relationship between action and sensory reaction in VR causes recalibration of time perception. We asked 31 particip...

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Autores principales: Bansal, Ambika, Weech, Séamas, Barnett-Cowan, Michael
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6416345/
https://www.ncbi.nlm.nih.gov/pubmed/30867525
http://dx.doi.org/10.1038/s41598-019-40870-6
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author Bansal, Ambika
Weech, Séamas
Barnett-Cowan, Michael
author_facet Bansal, Ambika
Weech, Séamas
Barnett-Cowan, Michael
author_sort Bansal, Ambika
collection PubMed
description Virtual reality (VR) provides a valuable research tool for studying what occurs when sensorimotor feedback loops are manipulated. Here we measured whether exposure to a novel temporal relationship between action and sensory reaction in VR causes recalibration of time perception. We asked 31 participants to perform time perception tasks where the interval of a moving probe was reproduced using continuous or discrete motor methods. These time perception tasks were completed pre- and post-exposure to dynamic VR content in a block-counterbalanced order. One group of participants experienced a standard VR task (“normal-time”), while another group had their real-world movements coupled to the flow of time in the virtual space (“movement contingent time-flow; MCTF”). We expected this novel action-perception relationship to affect continuous motor time perception performance, but not discrete motor time perception. The results indicated duration-dependent recalibration specific to a motor task involving continuous movement such that the probe intervals were under-estimated by approximately 15% following exposure to VR with the MCTF manipulation. Control tasks in VR and non-VR settings produced similar results to those of the normal-time VR group, confirming the specificity of the MCTF manipulation. The findings provide valuable insights into the potential impact of VR on sensorimotor recalibration. Understanding this process will be valuable for the development and implementation of rehabilitation practices.
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spelling pubmed-64163452019-03-15 Movement-Contingent Time Flow in Virtual Reality Causes Temporal Recalibration Bansal, Ambika Weech, Séamas Barnett-Cowan, Michael Sci Rep Article Virtual reality (VR) provides a valuable research tool for studying what occurs when sensorimotor feedback loops are manipulated. Here we measured whether exposure to a novel temporal relationship between action and sensory reaction in VR causes recalibration of time perception. We asked 31 participants to perform time perception tasks where the interval of a moving probe was reproduced using continuous or discrete motor methods. These time perception tasks were completed pre- and post-exposure to dynamic VR content in a block-counterbalanced order. One group of participants experienced a standard VR task (“normal-time”), while another group had their real-world movements coupled to the flow of time in the virtual space (“movement contingent time-flow; MCTF”). We expected this novel action-perception relationship to affect continuous motor time perception performance, but not discrete motor time perception. The results indicated duration-dependent recalibration specific to a motor task involving continuous movement such that the probe intervals were under-estimated by approximately 15% following exposure to VR with the MCTF manipulation. Control tasks in VR and non-VR settings produced similar results to those of the normal-time VR group, confirming the specificity of the MCTF manipulation. The findings provide valuable insights into the potential impact of VR on sensorimotor recalibration. Understanding this process will be valuable for the development and implementation of rehabilitation practices. Nature Publishing Group UK 2019-03-13 /pmc/articles/PMC6416345/ /pubmed/30867525 http://dx.doi.org/10.1038/s41598-019-40870-6 Text en © The Author(s) 2019 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.
spellingShingle Article
Bansal, Ambika
Weech, Séamas
Barnett-Cowan, Michael
Movement-Contingent Time Flow in Virtual Reality Causes Temporal Recalibration
title Movement-Contingent Time Flow in Virtual Reality Causes Temporal Recalibration
title_full Movement-Contingent Time Flow in Virtual Reality Causes Temporal Recalibration
title_fullStr Movement-Contingent Time Flow in Virtual Reality Causes Temporal Recalibration
title_full_unstemmed Movement-Contingent Time Flow in Virtual Reality Causes Temporal Recalibration
title_short Movement-Contingent Time Flow in Virtual Reality Causes Temporal Recalibration
title_sort movement-contingent time flow in virtual reality causes temporal recalibration
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6416345/
https://www.ncbi.nlm.nih.gov/pubmed/30867525
http://dx.doi.org/10.1038/s41598-019-40870-6
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