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Playing the wrong game again? Policy responses to problematic video gaming in Brazil: Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)

Brazil is the leading game market in South America and the second leading market in Latin America. Worldwide, Brazil ranks fourth in number of gamers, with nearly 66.3 million gamers. In the last years, there has been a significant and progressive concern about the negative consequences of video gam...

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Detalles Bibliográficos
Autores principales: Spritzer, Daniel Tornaim, Kessler, Felix Henrique Paim
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Akadémiai Kiadó 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6426394/
https://www.ncbi.nlm.nih.gov/pubmed/29950104
http://dx.doi.org/10.1556/2006.7.2018.55
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author Spritzer, Daniel Tornaim
Kessler, Felix Henrique Paim
author_facet Spritzer, Daniel Tornaim
Kessler, Felix Henrique Paim
author_sort Spritzer, Daniel Tornaim
collection PubMed
description Brazil is the leading game market in South America and the second leading market in Latin America. Worldwide, Brazil ranks fourth in number of gamers, with nearly 66.3 million gamers. In the last years, there has been a significant and progressive concern about the negative consequences of video gaming overuse, but no population-based study has estimated the prevalence of problematic gaming in Brazil. There is also no public policy aimed at reducing risk and harm of problematic gaming. Drawing a parallel between gaming and alcohol policies, we discuss some alternatives to address this challenging situation.
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spelling pubmed-64263942019-04-24 Playing the wrong game again? Policy responses to problematic video gaming in Brazil: Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018) Spritzer, Daniel Tornaim Kessler, Felix Henrique Paim J Behav Addict Commentary Brazil is the leading game market in South America and the second leading market in Latin America. Worldwide, Brazil ranks fourth in number of gamers, with nearly 66.3 million gamers. In the last years, there has been a significant and progressive concern about the negative consequences of video gaming overuse, but no population-based study has estimated the prevalence of problematic gaming in Brazil. There is also no public policy aimed at reducing risk and harm of problematic gaming. Drawing a parallel between gaming and alcohol policies, we discuss some alternatives to address this challenging situation. Akadémiai Kiadó 2018-06-28 2018-09 /pmc/articles/PMC6426394/ /pubmed/29950104 http://dx.doi.org/10.1556/2006.7.2018.55 Text en © 2018 The Author(s) http://creativecommons.org/licenses/by-nc/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium for non-commercial purposes, provided the original author and source are credited, a link to the CC License is provided, and changes – if any – are indicated.
spellingShingle Commentary
Spritzer, Daniel Tornaim
Kessler, Felix Henrique Paim
Playing the wrong game again? Policy responses to problematic video gaming in Brazil: Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)
title Playing the wrong game again? Policy responses to problematic video gaming in Brazil: Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)
title_full Playing the wrong game again? Policy responses to problematic video gaming in Brazil: Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)
title_fullStr Playing the wrong game again? Policy responses to problematic video gaming in Brazil: Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)
title_full_unstemmed Playing the wrong game again? Policy responses to problematic video gaming in Brazil: Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)
title_short Playing the wrong game again? Policy responses to problematic video gaming in Brazil: Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)
title_sort playing the wrong game again? policy responses to problematic video gaming in brazil: commentary on: policy responses to problematic video game use: a systematic review of current measures and future possibilities (király et al., 2018)
topic Commentary
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6426394/
https://www.ncbi.nlm.nih.gov/pubmed/29950104
http://dx.doi.org/10.1556/2006.7.2018.55
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