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Thinking more broadly about policy responses to problematic video game use: A response to Király et al. (2018): Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)

Király et al. (2018) did an excellent job of reviewing policies that are undertaken to prevent and respond to problematic video game use. I argue that there has been a failure of imagination when considering public policy – generally, we only think of governmental or legislative policies. This paper...

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Detalles Bibliográficos
Autor principal: Gentile, Douglas A.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Akadémiai Kiadó 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6426397/
https://www.ncbi.nlm.nih.gov/pubmed/30010406
http://dx.doi.org/10.1556/2006.7.2018.60
Descripción
Sumario:Király et al. (2018) did an excellent job of reviewing policies that are undertaken to prevent and respond to problematic video game use. I argue that there has been a failure of imagination when considering public policy – generally, we only think of governmental or legislative policies. This paper identifies several other ways we could consider public policy, providing examples of some that have already been enacted and suggesting others that could be, all without governmental intervention. These types of policies may not only be more practical, but also be more effective.