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Interactive Camera Network Design Using a Virtual Reality Interface
The traditional literature on camera network design focuses on constructing automated algorithms. These require problem-specific input from experts in order to produce their output. The nature of the required input is highly unintuitive, leading to an impractical workflow for human operators. In thi...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6427790/ https://www.ncbi.nlm.nih.gov/pubmed/30818759 http://dx.doi.org/10.3390/s19051003 |
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author | Bogaerts, Boris Sels, Seppe Vanlanduit, Steve Penne, Rudi |
author_facet | Bogaerts, Boris Sels, Seppe Vanlanduit, Steve Penne, Rudi |
author_sort | Bogaerts, Boris |
collection | PubMed |
description | The traditional literature on camera network design focuses on constructing automated algorithms. These require problem-specific input from experts in order to produce their output. The nature of the required input is highly unintuitive, leading to an impractical workflow for human operators. In this work we focus on developing a virtual reality user interface allowing human operators to manually design camera networks in an intuitive manner. From real world practical examples we conclude that the camera networks designed using this interface are highly competitive with, or sometimes even superior to, those generated by automated algorithms, but the associated workflow is more intuitive and simple. The competitiveness of the human-generated camera networks is remarkable because the structure of the optimization problem is a well known combinatorial NP-hard problem. These results indicate that human operators can be used in challenging geometrical combinatorial optimization problems, given an intuitive visualization of the problem. |
format | Online Article Text |
id | pubmed-6427790 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2019 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-64277902019-04-15 Interactive Camera Network Design Using a Virtual Reality Interface Bogaerts, Boris Sels, Seppe Vanlanduit, Steve Penne, Rudi Sensors (Basel) Article The traditional literature on camera network design focuses on constructing automated algorithms. These require problem-specific input from experts in order to produce their output. The nature of the required input is highly unintuitive, leading to an impractical workflow for human operators. In this work we focus on developing a virtual reality user interface allowing human operators to manually design camera networks in an intuitive manner. From real world practical examples we conclude that the camera networks designed using this interface are highly competitive with, or sometimes even superior to, those generated by automated algorithms, but the associated workflow is more intuitive and simple. The competitiveness of the human-generated camera networks is remarkable because the structure of the optimization problem is a well known combinatorial NP-hard problem. These results indicate that human operators can be used in challenging geometrical combinatorial optimization problems, given an intuitive visualization of the problem. MDPI 2019-02-27 /pmc/articles/PMC6427790/ /pubmed/30818759 http://dx.doi.org/10.3390/s19051003 Text en © 2019 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Bogaerts, Boris Sels, Seppe Vanlanduit, Steve Penne, Rudi Interactive Camera Network Design Using a Virtual Reality Interface |
title | Interactive Camera Network Design Using a Virtual Reality Interface |
title_full | Interactive Camera Network Design Using a Virtual Reality Interface |
title_fullStr | Interactive Camera Network Design Using a Virtual Reality Interface |
title_full_unstemmed | Interactive Camera Network Design Using a Virtual Reality Interface |
title_short | Interactive Camera Network Design Using a Virtual Reality Interface |
title_sort | interactive camera network design using a virtual reality interface |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6427790/ https://www.ncbi.nlm.nih.gov/pubmed/30818759 http://dx.doi.org/10.3390/s19051003 |
work_keys_str_mv | AT bogaertsboris interactivecameranetworkdesignusingavirtualrealityinterface AT selsseppe interactivecameranetworkdesignusingavirtualrealityinterface AT vanlanduitsteve interactivecameranetworkdesignusingavirtualrealityinterface AT pennerudi interactivecameranetworkdesignusingavirtualrealityinterface |