Cargando…
Comparative evaluation of video-based on-line course versus serious game for training medical students in cardiopulmonary resuscitation: A randomised trial
PURPOSE: To estimate the effect size of a serious game for cardiopulmonary resuscitation (CPR) training in comparison with a video-based on-line course in terms of learning outcomes among medical students before simulation-based CPR using a manikin. METHODS: Participants were 45 first-year medical s...
Autores principales: | de Sena, David P., Fabrício, Daniela D., da Silva, Vinícius D., Bodanese, Luiz Carlos, Franco, Alexandre R. |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2019
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6453387/ https://www.ncbi.nlm.nih.gov/pubmed/30958836 http://dx.doi.org/10.1371/journal.pone.0214722 |
Ejemplares similares
-
Serious games, a game changer in teaching neonatal resuscitation? A review
por: Ghoman, Simran K, et al.
Publicado: (2020) -
Gamification, serious games and action video games in optometry practice
por: Argilés, Marc, et al.
Publicado: (2020) -
Elaboration of an educational video for cardiopulmonary resuscitation with chest compressions in adults
por: Carmo, Rafael de Lima, et al.
Publicado: (2023) -
Creation and validation of an educational video for deaf people about cardiopulmonary resuscitation
por: Galindo-Neto, Nelson Miguel, et al.
Publicado: (2019) -
Effect of the Brief Instructional Video Intervention on the Quality of Cardiopulmonary Resuscitation
por: Li, Fang, et al.
Publicado: (2023)