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A multi-GPU accelerated virtual-reality interaction simulation framework

In this paper, we put forward a real-time multiple GPUs (multi-GPU) accelerated virtual-reality interaction simulation framework where the reconstructed objects from camera images interact with virtual deformable objects. Firstly, based on an extended voxel-based visual hull (VbVH) algorithm, we des...

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Detalles Bibliográficos
Autores principales: Shao, Xuqiang, Xu, Weifeng, Lin, Lina, Zhang, Fengquan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6459549/
https://www.ncbi.nlm.nih.gov/pubmed/30973907
http://dx.doi.org/10.1371/journal.pone.0214852

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