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Latent goal models for dynamic strategic interaction

Understanding the principles by which agents interact with both complex environments and each other is a key goal of decision neuroscience. However, most previous studies have used experimental paradigms in which choices are discrete (and few), play is static, and optimal solutions are known. Yet in...

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Autores principales: Iqbal, Shariq N., Yin, Lun, Drucker, Caroline B., Kuang, Qian, Gariépy, Jean-François, Platt, Michael L., Pearson, John M.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6472832/
https://www.ncbi.nlm.nih.gov/pubmed/30856172
http://dx.doi.org/10.1371/journal.pcbi.1006895
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author Iqbal, Shariq N.
Yin, Lun
Drucker, Caroline B.
Kuang, Qian
Gariépy, Jean-François
Platt, Michael L.
Pearson, John M.
author_facet Iqbal, Shariq N.
Yin, Lun
Drucker, Caroline B.
Kuang, Qian
Gariépy, Jean-François
Platt, Michael L.
Pearson, John M.
author_sort Iqbal, Shariq N.
collection PubMed
description Understanding the principles by which agents interact with both complex environments and each other is a key goal of decision neuroscience. However, most previous studies have used experimental paradigms in which choices are discrete (and few), play is static, and optimal solutions are known. Yet in natural environments, interactions between agents typically involve continuous action spaces, ongoing dynamics, and no known optimal solution. Here, we seek to bridge this divide by using a “penalty shot” task in which pairs of monkeys competed against each other in a competitive, real-time video game. We modeled monkeys’ strategies as driven by stochastically evolving goals, onscreen positions that served as set points for a control model that produced observed joystick movements. We fit this goal-based dynamical system model using approximate Bayesian inference methods, using neural networks to parameterize players’ goals as a dynamic mixture of Gaussian components. Our model is conceptually simple, constructed of interpretable components, and capable of generating synthetic data that capture the complexity of real player dynamics. We further characterized players’ strategies using the number of change points on each trial. We found that this complexity varied more across sessions than within sessions, and that more complex strategies benefited offensive players but not defensive players. Together, our experimental paradigm and model offer a powerful combination of tools for the study of realistic social dynamics in the laboratory setting.
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spelling pubmed-64728322019-05-03 Latent goal models for dynamic strategic interaction Iqbal, Shariq N. Yin, Lun Drucker, Caroline B. Kuang, Qian Gariépy, Jean-François Platt, Michael L. Pearson, John M. PLoS Comput Biol Research Article Understanding the principles by which agents interact with both complex environments and each other is a key goal of decision neuroscience. However, most previous studies have used experimental paradigms in which choices are discrete (and few), play is static, and optimal solutions are known. Yet in natural environments, interactions between agents typically involve continuous action spaces, ongoing dynamics, and no known optimal solution. Here, we seek to bridge this divide by using a “penalty shot” task in which pairs of monkeys competed against each other in a competitive, real-time video game. We modeled monkeys’ strategies as driven by stochastically evolving goals, onscreen positions that served as set points for a control model that produced observed joystick movements. We fit this goal-based dynamical system model using approximate Bayesian inference methods, using neural networks to parameterize players’ goals as a dynamic mixture of Gaussian components. Our model is conceptually simple, constructed of interpretable components, and capable of generating synthetic data that capture the complexity of real player dynamics. We further characterized players’ strategies using the number of change points on each trial. We found that this complexity varied more across sessions than within sessions, and that more complex strategies benefited offensive players but not defensive players. Together, our experimental paradigm and model offer a powerful combination of tools for the study of realistic social dynamics in the laboratory setting. Public Library of Science 2019-03-11 /pmc/articles/PMC6472832/ /pubmed/30856172 http://dx.doi.org/10.1371/journal.pcbi.1006895 Text en © 2019 Iqbal et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Iqbal, Shariq N.
Yin, Lun
Drucker, Caroline B.
Kuang, Qian
Gariépy, Jean-François
Platt, Michael L.
Pearson, John M.
Latent goal models for dynamic strategic interaction
title Latent goal models for dynamic strategic interaction
title_full Latent goal models for dynamic strategic interaction
title_fullStr Latent goal models for dynamic strategic interaction
title_full_unstemmed Latent goal models for dynamic strategic interaction
title_short Latent goal models for dynamic strategic interaction
title_sort latent goal models for dynamic strategic interaction
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6472832/
https://www.ncbi.nlm.nih.gov/pubmed/30856172
http://dx.doi.org/10.1371/journal.pcbi.1006895
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