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Cell studio: A platform for interactive, 3D graphical simulation of immunological processes

The field of computer modeling and simulation of biological systems is rapidly advancing, backed by significant progress in the fields of experimentation techniques, computer hardware, and programming software. The result of a simulation may be delivered in several ways, from numerical results, thro...

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Detalles Bibliográficos
Autores principales: Liberman, Asaf, Kario, Danny, Mussel, Matan, Brill, Jacob, Buetow, Kenneth, Efroni, Sol, Nevo, Uri
Formato: Online Artículo Texto
Lenguaje:English
Publicado: AIP Publishing LLC 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6481718/
https://www.ncbi.nlm.nih.gov/pubmed/31069304
http://dx.doi.org/10.1063/1.5039473
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author Liberman, Asaf
Kario, Danny
Mussel, Matan
Brill, Jacob
Buetow, Kenneth
Efroni, Sol
Nevo, Uri
author_facet Liberman, Asaf
Kario, Danny
Mussel, Matan
Brill, Jacob
Buetow, Kenneth
Efroni, Sol
Nevo, Uri
author_sort Liberman, Asaf
collection PubMed
description The field of computer modeling and simulation of biological systems is rapidly advancing, backed by significant progress in the fields of experimentation techniques, computer hardware, and programming software. The result of a simulation may be delivered in several ways, from numerical results, through graphs of the simulated run, to a visualization of the simulation. The vision of an in-silico experiment mimicking an in-vitro or in-vivo experiment as it is viewed under a microscope is appealing but technically demanding and computationally intensive. Here, we report “Cell Studio,” a generic, hybrid platform to simulate an immune microenvironment with biological and biophysical rules. We use game engines—generic programs for game creation which offer ready-made assets and tools—to create a visualized, interactive 3D simulation. We also utilize a scalable architecture that delegates the computational load to a server. The user may view the simulation, move the “camera” around, stop, fast-forward, and rewind it and inject soluble molecules into the extracellular medium at any point in time. During simulation, graphs are created in real time for a broad view of system-wide processes. The model is parametrized using a user-friendly Graphical User Interface (GUI). We show a simple validation simulation and compare its results with those from a “classical” simulation, validated against a “wet” experiment. We believe that interactive, real-time 3D visualization may aid in generating insights from the model and encourage intuition about the immunological scenario.
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spelling pubmed-64817182019-05-08 Cell studio: A platform for interactive, 3D graphical simulation of immunological processes Liberman, Asaf Kario, Danny Mussel, Matan Brill, Jacob Buetow, Kenneth Efroni, Sol Nevo, Uri APL Bioeng Articles The field of computer modeling and simulation of biological systems is rapidly advancing, backed by significant progress in the fields of experimentation techniques, computer hardware, and programming software. The result of a simulation may be delivered in several ways, from numerical results, through graphs of the simulated run, to a visualization of the simulation. The vision of an in-silico experiment mimicking an in-vitro or in-vivo experiment as it is viewed under a microscope is appealing but technically demanding and computationally intensive. Here, we report “Cell Studio,” a generic, hybrid platform to simulate an immune microenvironment with biological and biophysical rules. We use game engines—generic programs for game creation which offer ready-made assets and tools—to create a visualized, interactive 3D simulation. We also utilize a scalable architecture that delegates the computational load to a server. The user may view the simulation, move the “camera” around, stop, fast-forward, and rewind it and inject soluble molecules into the extracellular medium at any point in time. During simulation, graphs are created in real time for a broad view of system-wide processes. The model is parametrized using a user-friendly Graphical User Interface (GUI). We show a simple validation simulation and compare its results with those from a “classical” simulation, validated against a “wet” experiment. We believe that interactive, real-time 3D visualization may aid in generating insights from the model and encourage intuition about the immunological scenario. AIP Publishing LLC 2018-06-04 /pmc/articles/PMC6481718/ /pubmed/31069304 http://dx.doi.org/10.1063/1.5039473 Text en © 2018 Author(s). 2473-2877/2018/2(2)/026107/15 All article content, except where otherwise noted, is licensed under a Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Articles
Liberman, Asaf
Kario, Danny
Mussel, Matan
Brill, Jacob
Buetow, Kenneth
Efroni, Sol
Nevo, Uri
Cell studio: A platform for interactive, 3D graphical simulation of immunological processes
title Cell studio: A platform for interactive, 3D graphical simulation of immunological processes
title_full Cell studio: A platform for interactive, 3D graphical simulation of immunological processes
title_fullStr Cell studio: A platform for interactive, 3D graphical simulation of immunological processes
title_full_unstemmed Cell studio: A platform for interactive, 3D graphical simulation of immunological processes
title_short Cell studio: A platform for interactive, 3D graphical simulation of immunological processes
title_sort cell studio: a platform for interactive, 3d graphical simulation of immunological processes
topic Articles
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6481718/
https://www.ncbi.nlm.nih.gov/pubmed/31069304
http://dx.doi.org/10.1063/1.5039473
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