Cargando…

Virtual Reality for Freely Moving Animals

Standard animal behavior paradigms incompletely mimic nature, limiting our understanding of behavior and brain function. Virtual Reality (VR) can help, but poses challenges. Typical VR systems require movement restrictions but disrupt sensorimotor experience, causing neuronal and behavioral alterati...

Descripción completa

Detalles Bibliográficos
Autores principales: Stowers, John R., Hofbauer, Maximilian, Bastien, Renaud, Griessner, Johannes, Higgins, Peter, Farooqui, Sarfarazhussain, Fischer, Ruth M., Nowikovsky, Karin, Haubensak, Wulf, Couzin, Iain D., Tessmar-Raible, Kristin, Straw, Andrew D.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6485657/
https://www.ncbi.nlm.nih.gov/pubmed/28825703
http://dx.doi.org/10.1038/nmeth.4399
_version_ 1783414288042426368
author Stowers, John R.
Hofbauer, Maximilian
Bastien, Renaud
Griessner, Johannes
Higgins, Peter
Farooqui, Sarfarazhussain
Fischer, Ruth M.
Nowikovsky, Karin
Haubensak, Wulf
Couzin, Iain D.
Tessmar-Raible, Kristin
Straw, Andrew D.
author_facet Stowers, John R.
Hofbauer, Maximilian
Bastien, Renaud
Griessner, Johannes
Higgins, Peter
Farooqui, Sarfarazhussain
Fischer, Ruth M.
Nowikovsky, Karin
Haubensak, Wulf
Couzin, Iain D.
Tessmar-Raible, Kristin
Straw, Andrew D.
author_sort Stowers, John R.
collection PubMed
description Standard animal behavior paradigms incompletely mimic nature, limiting our understanding of behavior and brain function. Virtual Reality (VR) can help, but poses challenges. Typical VR systems require movement restrictions but disrupt sensorimotor experience, causing neuronal and behavioral alterations. We report the development of FreemoVR, a VR system for freely moving animals. We validate immersive VR for mice, flies and zebrafish. FreemoVR enables new types of experiments by allowing instant, disruption-free environmental reconfigurations and interactions between real organisms and computer-controlled agents. This allows us to establish a height aversion assay in mice and to discover visuomotor effects in Drosophila and zebrafish. Furthermore, photo-realistically mimicking zebrafish, we discovered that effective social influence depends on a prospective leader balancing its internally preferred directional choice with social interaction. FreemoVR technology allows detailed investigations into neural function and behavior by the precise manipulation of sensorimotor feedback loops in unrestrained animals.
format Online
Article
Text
id pubmed-6485657
institution National Center for Biotechnology Information
language English
publishDate 2017
record_format MEDLINE/PubMed
spelling pubmed-64856572019-04-26 Virtual Reality for Freely Moving Animals Stowers, John R. Hofbauer, Maximilian Bastien, Renaud Griessner, Johannes Higgins, Peter Farooqui, Sarfarazhussain Fischer, Ruth M. Nowikovsky, Karin Haubensak, Wulf Couzin, Iain D. Tessmar-Raible, Kristin Straw, Andrew D. Nat Methods Article Standard animal behavior paradigms incompletely mimic nature, limiting our understanding of behavior and brain function. Virtual Reality (VR) can help, but poses challenges. Typical VR systems require movement restrictions but disrupt sensorimotor experience, causing neuronal and behavioral alterations. We report the development of FreemoVR, a VR system for freely moving animals. We validate immersive VR for mice, flies and zebrafish. FreemoVR enables new types of experiments by allowing instant, disruption-free environmental reconfigurations and interactions between real organisms and computer-controlled agents. This allows us to establish a height aversion assay in mice and to discover visuomotor effects in Drosophila and zebrafish. Furthermore, photo-realistically mimicking zebrafish, we discovered that effective social influence depends on a prospective leader balancing its internally preferred directional choice with social interaction. FreemoVR technology allows detailed investigations into neural function and behavior by the precise manipulation of sensorimotor feedback loops in unrestrained animals. 2017-08-21 2017-10 /pmc/articles/PMC6485657/ /pubmed/28825703 http://dx.doi.org/10.1038/nmeth.4399 Text en Users may view, print, copy, and download text and data-mine the content in such documents, for the purposes of academic research, subject always to the full Conditions of use:http://www.nature.com/authors/editorial_policies/license.html#terms
spellingShingle Article
Stowers, John R.
Hofbauer, Maximilian
Bastien, Renaud
Griessner, Johannes
Higgins, Peter
Farooqui, Sarfarazhussain
Fischer, Ruth M.
Nowikovsky, Karin
Haubensak, Wulf
Couzin, Iain D.
Tessmar-Raible, Kristin
Straw, Andrew D.
Virtual Reality for Freely Moving Animals
title Virtual Reality for Freely Moving Animals
title_full Virtual Reality for Freely Moving Animals
title_fullStr Virtual Reality for Freely Moving Animals
title_full_unstemmed Virtual Reality for Freely Moving Animals
title_short Virtual Reality for Freely Moving Animals
title_sort virtual reality for freely moving animals
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6485657/
https://www.ncbi.nlm.nih.gov/pubmed/28825703
http://dx.doi.org/10.1038/nmeth.4399
work_keys_str_mv AT stowersjohnr virtualrealityforfreelymovinganimals
AT hofbauermaximilian virtualrealityforfreelymovinganimals
AT bastienrenaud virtualrealityforfreelymovinganimals
AT griessnerjohannes virtualrealityforfreelymovinganimals
AT higginspeter virtualrealityforfreelymovinganimals
AT farooquisarfarazhussain virtualrealityforfreelymovinganimals
AT fischerruthm virtualrealityforfreelymovinganimals
AT nowikovskykarin virtualrealityforfreelymovinganimals
AT haubensakwulf virtualrealityforfreelymovinganimals
AT couziniaind virtualrealityforfreelymovinganimals
AT tessmarraiblekristin virtualrealityforfreelymovinganimals
AT strawandrewd virtualrealityforfreelymovinganimals