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A Videogame-Based Digital Therapeutic to Improve Processing Speed in People with Multiple Sclerosis: A Feasibility Study
INTRODUCTION: Self-administered in-home digital therapeutics could expand access to cognitive rehabilitation for individuals with multiple sclerosis (MS), over half of whom experience cognitive impairment (CI). However, feasibility in an MS population must be clarified. This study was conducted to a...
Autores principales: | Bove, Riley M., Rush, Gillian, Zhao, Chao, Rowles, William, Garcha, Priya, Morrissey, John, Schembri, Adrian, Alailima, Titi, Langdon, Dawn, Possin, Katherine, Gazzaley, Adam, Feinstein, Anthony, Anguera, Joaquin |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer Healthcare
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6534643/ https://www.ncbi.nlm.nih.gov/pubmed/30506301 http://dx.doi.org/10.1007/s40120-018-0121-0 |
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