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Virtual reality: A game-changing method for the language sciences

This paper introduces virtual reality as an experimental method for the language sciences and provides a review of recent studies using the method to answer fundamental, psycholinguistic research questions. It is argued that virtual reality demonstrates that ecological validity and experimental cont...

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Autor principal: Peeters, David
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6557875/
https://www.ncbi.nlm.nih.gov/pubmed/30734158
http://dx.doi.org/10.3758/s13423-019-01571-3
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author Peeters, David
author_facet Peeters, David
author_sort Peeters, David
collection PubMed
description This paper introduces virtual reality as an experimental method for the language sciences and provides a review of recent studies using the method to answer fundamental, psycholinguistic research questions. It is argued that virtual reality demonstrates that ecological validity and experimental control should not be conceived of as two extremes on a continuum, but rather as two orthogonal factors. Benefits of using virtual reality as an experimental method include that in a virtual environment, as in the real world, there is no artificial spatial divide between participant and stimulus. Moreover, virtual reality experiments do not necessarily have to include a repetitive trial structure or an unnatural experimental task. Virtual agents outperform experimental confederates in terms of the consistency and replicability of their behavior, allowing for reproducible science across participants and research labs. The main promise of virtual reality as a tool for the experimental language sciences, however, is that it shifts theoretical focus towards the interplay between different modalities (e.g., speech, gesture, eye gaze, facial expressions) in dynamic and communicative real-world environments, complementing studies that focus on one modality (e.g., speech) in isolation.
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spelling pubmed-65578752019-06-26 Virtual reality: A game-changing method for the language sciences Peeters, David Psychon Bull Rev Theoretical Review This paper introduces virtual reality as an experimental method for the language sciences and provides a review of recent studies using the method to answer fundamental, psycholinguistic research questions. It is argued that virtual reality demonstrates that ecological validity and experimental control should not be conceived of as two extremes on a continuum, but rather as two orthogonal factors. Benefits of using virtual reality as an experimental method include that in a virtual environment, as in the real world, there is no artificial spatial divide between participant and stimulus. Moreover, virtual reality experiments do not necessarily have to include a repetitive trial structure or an unnatural experimental task. Virtual agents outperform experimental confederates in terms of the consistency and replicability of their behavior, allowing for reproducible science across participants and research labs. The main promise of virtual reality as a tool for the experimental language sciences, however, is that it shifts theoretical focus towards the interplay between different modalities (e.g., speech, gesture, eye gaze, facial expressions) in dynamic and communicative real-world environments, complementing studies that focus on one modality (e.g., speech) in isolation. Springer US 2019-02-07 2019 /pmc/articles/PMC6557875/ /pubmed/30734158 http://dx.doi.org/10.3758/s13423-019-01571-3 Text en © The Author(s) 2019 Open Access This article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.
spellingShingle Theoretical Review
Peeters, David
Virtual reality: A game-changing method for the language sciences
title Virtual reality: A game-changing method for the language sciences
title_full Virtual reality: A game-changing method for the language sciences
title_fullStr Virtual reality: A game-changing method for the language sciences
title_full_unstemmed Virtual reality: A game-changing method for the language sciences
title_short Virtual reality: A game-changing method for the language sciences
title_sort virtual reality: a game-changing method for the language sciences
topic Theoretical Review
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6557875/
https://www.ncbi.nlm.nih.gov/pubmed/30734158
http://dx.doi.org/10.3758/s13423-019-01571-3
work_keys_str_mv AT peetersdavid virtualrealityagamechangingmethodforthelanguagesciences