Cargando…
Effects of Virtual Reality training on medical students’ learning motivation and competency
OBJECTIVES: To determine the need of contemporary immersive approaches (Virtual Reality) in teaching and training at medical sector. The main objective of this study was to explore the effects of text, video and immersive technologies learning methodologies for participants’ learning in public and p...
Autores principales: | , , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Professional Medical Publications
2019
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6572943/ https://www.ncbi.nlm.nih.gov/pubmed/31258607 http://dx.doi.org/10.12669/pjms.35.3.44 |
_version_ | 1783427751474102272 |
---|---|
author | Sattar, Mian Usman Palaniappan, Sellappan Lokman, Asiah Hassan, Atif Shah, Nauman Riaz, Zurabia |
author_facet | Sattar, Mian Usman Palaniappan, Sellappan Lokman, Asiah Hassan, Atif Shah, Nauman Riaz, Zurabia |
author_sort | Sattar, Mian Usman |
collection | PubMed |
description | OBJECTIVES: To determine the need of contemporary immersive approaches (Virtual Reality) in teaching and training at medical sector. The main objective of this study was to explore the effects of text, video and immersive technologies learning methodologies for participants’ learning in public and private medical colleges and universities of Pakistan. METHODS: In this quantitative research 87 medical students of 4(th) year from three public and five private medical colleges and universities participated. A laparoscopy operation was selected in consultation with senior medical consultants for this experiment. The experimental material was arranged in virtual reality, video and text based learning. At completion of each of which, participants completed a questionnaire about learning motivation and learning competency through the different mediums. RESULTS: Statistical t-test was selected for the analysis of this study. By comparing the mean values of virtual reality, video, and text based learning methodologies in medical academics; result of virtual reality is at top of others. All performed model are statistically significant (P=0.000) and results can be applied at all population. CONCLUSION: Through this research, we contribute to medical students learning methodologies. In medical studies, both theoretical and practical expertise has a vital role, while repetition of hands-on practice can improve young doctors’ professional competency. Virtual reality was found best for medical students in both learning motivation and learning competency. Medical students and educationist may select virtual reality as new learning methodology for curriculum learning. |
format | Online Article Text |
id | pubmed-6572943 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2019 |
publisher | Professional Medical Publications |
record_format | MEDLINE/PubMed |
spelling | pubmed-65729432019-06-28 Effects of Virtual Reality training on medical students’ learning motivation and competency Sattar, Mian Usman Palaniappan, Sellappan Lokman, Asiah Hassan, Atif Shah, Nauman Riaz, Zurabia Pak J Med Sci Original Article OBJECTIVES: To determine the need of contemporary immersive approaches (Virtual Reality) in teaching and training at medical sector. The main objective of this study was to explore the effects of text, video and immersive technologies learning methodologies for participants’ learning in public and private medical colleges and universities of Pakistan. METHODS: In this quantitative research 87 medical students of 4(th) year from three public and five private medical colleges and universities participated. A laparoscopy operation was selected in consultation with senior medical consultants for this experiment. The experimental material was arranged in virtual reality, video and text based learning. At completion of each of which, participants completed a questionnaire about learning motivation and learning competency through the different mediums. RESULTS: Statistical t-test was selected for the analysis of this study. By comparing the mean values of virtual reality, video, and text based learning methodologies in medical academics; result of virtual reality is at top of others. All performed model are statistically significant (P=0.000) and results can be applied at all population. CONCLUSION: Through this research, we contribute to medical students learning methodologies. In medical studies, both theoretical and practical expertise has a vital role, while repetition of hands-on practice can improve young doctors’ professional competency. Virtual reality was found best for medical students in both learning motivation and learning competency. Medical students and educationist may select virtual reality as new learning methodology for curriculum learning. Professional Medical Publications 2019 /pmc/articles/PMC6572943/ /pubmed/31258607 http://dx.doi.org/10.12669/pjms.35.3.44 Text en Copyright: © Pakistan Journal of Medical Sciences http://creativecommons.org/licenses/by/3.0 This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/3.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Original Article Sattar, Mian Usman Palaniappan, Sellappan Lokman, Asiah Hassan, Atif Shah, Nauman Riaz, Zurabia Effects of Virtual Reality training on medical students’ learning motivation and competency |
title | Effects of Virtual Reality training on medical students’ learning motivation and competency |
title_full | Effects of Virtual Reality training on medical students’ learning motivation and competency |
title_fullStr | Effects of Virtual Reality training on medical students’ learning motivation and competency |
title_full_unstemmed | Effects of Virtual Reality training on medical students’ learning motivation and competency |
title_short | Effects of Virtual Reality training on medical students’ learning motivation and competency |
title_sort | effects of virtual reality training on medical students’ learning motivation and competency |
topic | Original Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6572943/ https://www.ncbi.nlm.nih.gov/pubmed/31258607 http://dx.doi.org/10.12669/pjms.35.3.44 |
work_keys_str_mv | AT sattarmianusman effectsofvirtualrealitytrainingonmedicalstudentslearningmotivationandcompetency AT palaniappansellappan effectsofvirtualrealitytrainingonmedicalstudentslearningmotivationandcompetency AT lokmanasiah effectsofvirtualrealitytrainingonmedicalstudentslearningmotivationandcompetency AT hassanatif effectsofvirtualrealitytrainingonmedicalstudentslearningmotivationandcompetency AT shahnauman effectsofvirtualrealitytrainingonmedicalstudentslearningmotivationandcompetency AT riazzurabia effectsofvirtualrealitytrainingonmedicalstudentslearningmotivationandcompetency |