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Controlled trial of balance training using a video game console in community-dwelling older adults
BACKGROUND: gamification is a potentially attractive option for improving balance and reducing falls. OBJECTIVES: to assess the effect of balance training using the NintendoTM Wii game console on balance (primary outcome), falls and fear of falling. DESIGN: quasi-randomised, open-label, controlled c...
Autores principales: | Montero-Alía, Pilar, Miralles-Basseda, Ramón, López-Jiménez, Tomás, Muñoz-Ortiz, Laura, Jiménez-González, Mercè, Prat-Rovira, Josep, Albarrán-Sánchez, José Luís, Manresa-Domínguez, Josep Maria, Andreu-Concha, Celia Maria, Rodríguez-Pérez, M Carmen, Martí-Cervantes, Juan José, Sañudo-Blanco, Lidia, Sánchez-Pérez, Carlos Andrés, Dolader-Olivé, Sònia, Torán-Monserrat, Pere |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Oxford University Press
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6593319/ https://www.ncbi.nlm.nih.gov/pubmed/31081504 http://dx.doi.org/10.1093/ageing/afz047 |
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