Cargando…

Regular physical activity modulates perceived visual speed when running in treadmill-mediated virtual environments

In virtual reality, visual speed is usually underestimated relative to locomotor speed. Here we investigated how physical activity and fitness affect perceived visual speed when running in a treadmill-mediated virtual environment. Thirty healthy participants (ten sedentary individuals, ten team spor...

Descripción completa

Detalles Bibliográficos
Autores principales: Caramenti, Martina, Lafortuna, Claudio L., Mugellini, Elena, Abou Khaled, Omar, Bresciani, Jean-Pierre, Dubois, Amandine
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6594642/
https://www.ncbi.nlm.nih.gov/pubmed/31242254
http://dx.doi.org/10.1371/journal.pone.0219017
_version_ 1783430271253610496
author Caramenti, Martina
Lafortuna, Claudio L.
Mugellini, Elena
Abou Khaled, Omar
Bresciani, Jean-Pierre
Dubois, Amandine
author_facet Caramenti, Martina
Lafortuna, Claudio L.
Mugellini, Elena
Abou Khaled, Omar
Bresciani, Jean-Pierre
Dubois, Amandine
author_sort Caramenti, Martina
collection PubMed
description In virtual reality, visual speed is usually underestimated relative to locomotor speed. Here we investigated how physical activity and fitness affect perceived visual speed when running in a treadmill-mediated virtual environment. Thirty healthy participants (ten sedentary individuals, ten team sport players and ten expert runners) ran on a treadmill at two different speeds (8, 12km/h) in front of a moving virtual scene. Participants were asked to match the speed of the visual scene to their running speed (i.e. treadmill speed), indicating for each trial whether the scene was moving slower or faster than the treadmill. The speed of the visual scene was adjusted according to the participant’s response using a staircase until visual and running speeds were perceived as equivalent. More sedentary participants underestimated visual speed relative to their actual running speed. Specifically, visual speed had to exceed running speed to be perceived as equivalent. The underestimation of visual speed was speed-dependent, and it was significantly larger for sedentary participants than for team sports players and expert runners. The volume of physical activity per week was found to be the best predictor of visual speed perception for both running speeds, while the perceived effort constituted a good predictor only at 8km/h. Physical fitness, on the other hand turned out to be a poor predictor of visual speed perception. Therefore, in order to enhance users’ engagement and their adherence to physical activity programs, the development of “personalized” treadmill-mediated virtual environments should take into account users’ personal characteristics to provide the most natural and engaging feedback possible.
format Online
Article
Text
id pubmed-6594642
institution National Center for Biotechnology Information
language English
publishDate 2019
publisher Public Library of Science
record_format MEDLINE/PubMed
spelling pubmed-65946422019-07-05 Regular physical activity modulates perceived visual speed when running in treadmill-mediated virtual environments Caramenti, Martina Lafortuna, Claudio L. Mugellini, Elena Abou Khaled, Omar Bresciani, Jean-Pierre Dubois, Amandine PLoS One Research Article In virtual reality, visual speed is usually underestimated relative to locomotor speed. Here we investigated how physical activity and fitness affect perceived visual speed when running in a treadmill-mediated virtual environment. Thirty healthy participants (ten sedentary individuals, ten team sport players and ten expert runners) ran on a treadmill at two different speeds (8, 12km/h) in front of a moving virtual scene. Participants were asked to match the speed of the visual scene to their running speed (i.e. treadmill speed), indicating for each trial whether the scene was moving slower or faster than the treadmill. The speed of the visual scene was adjusted according to the participant’s response using a staircase until visual and running speeds were perceived as equivalent. More sedentary participants underestimated visual speed relative to their actual running speed. Specifically, visual speed had to exceed running speed to be perceived as equivalent. The underestimation of visual speed was speed-dependent, and it was significantly larger for sedentary participants than for team sports players and expert runners. The volume of physical activity per week was found to be the best predictor of visual speed perception for both running speeds, while the perceived effort constituted a good predictor only at 8km/h. Physical fitness, on the other hand turned out to be a poor predictor of visual speed perception. Therefore, in order to enhance users’ engagement and their adherence to physical activity programs, the development of “personalized” treadmill-mediated virtual environments should take into account users’ personal characteristics to provide the most natural and engaging feedback possible. Public Library of Science 2019-06-26 /pmc/articles/PMC6594642/ /pubmed/31242254 http://dx.doi.org/10.1371/journal.pone.0219017 Text en © 2019 Caramenti et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Caramenti, Martina
Lafortuna, Claudio L.
Mugellini, Elena
Abou Khaled, Omar
Bresciani, Jean-Pierre
Dubois, Amandine
Regular physical activity modulates perceived visual speed when running in treadmill-mediated virtual environments
title Regular physical activity modulates perceived visual speed when running in treadmill-mediated virtual environments
title_full Regular physical activity modulates perceived visual speed when running in treadmill-mediated virtual environments
title_fullStr Regular physical activity modulates perceived visual speed when running in treadmill-mediated virtual environments
title_full_unstemmed Regular physical activity modulates perceived visual speed when running in treadmill-mediated virtual environments
title_short Regular physical activity modulates perceived visual speed when running in treadmill-mediated virtual environments
title_sort regular physical activity modulates perceived visual speed when running in treadmill-mediated virtual environments
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6594642/
https://www.ncbi.nlm.nih.gov/pubmed/31242254
http://dx.doi.org/10.1371/journal.pone.0219017
work_keys_str_mv AT caramentimartina regularphysicalactivitymodulatesperceivedvisualspeedwhenrunningintreadmillmediatedvirtualenvironments
AT lafortunaclaudiol regularphysicalactivitymodulatesperceivedvisualspeedwhenrunningintreadmillmediatedvirtualenvironments
AT mugellinielena regularphysicalactivitymodulatesperceivedvisualspeedwhenrunningintreadmillmediatedvirtualenvironments
AT aboukhaledomar regularphysicalactivitymodulatesperceivedvisualspeedwhenrunningintreadmillmediatedvirtualenvironments
AT brescianijeanpierre regularphysicalactivitymodulatesperceivedvisualspeedwhenrunningintreadmillmediatedvirtualenvironments
AT duboisamandine regularphysicalactivitymodulatesperceivedvisualspeedwhenrunningintreadmillmediatedvirtualenvironments