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Datasets from the evaluation of the adoption and use of digital technologies in China museums

The datasets described in this article were collected as a result of 5 months of funded study, carried out between 23rd January 2017 and 30th May 2017 within China. The study evaluated the adoption and use of digital technologies such as Augmented Reality (AR), Virtual Reality (VR), Projection Displ...

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Detalles Bibliográficos
Autores principales: Ch'ng, Eugene, Cai, Shengdan, Leow, Fui-Theng, Zhang, Tong Evelyn
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Elsevier 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6595466/
https://www.ncbi.nlm.nih.gov/pubmed/31294050
http://dx.doi.org/10.1016/j.dib.2019.104067
Descripción
Sumario:The datasets described in this article were collected as a result of 5 months of funded study, carried out between 23rd January 2017 and 30th May 2017 within China. The study evaluated the adoption and use of digital technologies such as Augmented Reality (AR), Virtual Reality (VR), Projection Displays, Interactive 2D (i2D), Interactive 3D (i3D), Mobile Exhibits, and any unexpected interactive devices in the miscellaneous category. The datasets were collected from 22 sites and China's national and local museums across 15 different cities from which 807 samples of observations were obtained. In total, 36 separate digital systems were observed. 21 variables related to the use of digital technologies mapping the length of interaction, engagement, quality of contents and types of systems, age groups, sexes, and the number of participants and whether they were individuals or in groups were collated in the datasets reported here.