Cargando…
Effect of an Augmented Reality Ultrasound Trainer App on the Motor Skills Needed for a Kidney Ultrasound: Prospective Trial
BACKGROUND: Medical education is evolving from "learning by doing" to simulation-based hands-on tutorials. OBJECTIVE: The aim of this prospective 2-armed study was to evaluate a newly developed augmented reality ultrasound app and its effect on educational training and diagnostic accuracy....
Autores principales: | , , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2019
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6658324/ https://www.ncbi.nlm.nih.gov/pubmed/31042155 http://dx.doi.org/10.2196/12713 |
_version_ | 1783438948432871424 |
---|---|
author | Ebner, Florian De Gregorio, Amelie Schochter, Fabienne Bekes, Inga Janni, Wolfgang Lato, Krisztian |
author_facet | Ebner, Florian De Gregorio, Amelie Schochter, Fabienne Bekes, Inga Janni, Wolfgang Lato, Krisztian |
author_sort | Ebner, Florian |
collection | PubMed |
description | BACKGROUND: Medical education is evolving from "learning by doing" to simulation-based hands-on tutorials. OBJECTIVE: The aim of this prospective 2-armed study was to evaluate a newly developed augmented reality ultrasound app and its effect on educational training and diagnostic accuracy. METHODS: We recruited 66 medical students and, using imaging and measuring a kidney as quality indicators, tested them on the time they needed for these tasks. Both groups used textbooks as preparation; in addition, the study group had access to a virtual ultrasound simulation app for mobile devices. RESULTS: There was no significant difference between the study arms regarding age (P=.97), sex (P=.14), and previous ultrasound experience (P=.66). The time needed to complete the kidney measurements also did not differ significantly (P=.26). However, the results of the longitudinal kidney measurements differed significantly between the study and control groups, with larger, more realistic values in the study group (right kidney: study group median 105.3 mm, range 86.1-127.1 mm, control group median 92 mm, range 50.4-112.2 mm; P<.001; left kidney: study group median 100.3 mm, range 81.7-118.6 mm, control group median 85.3 mm, range 48.3-113.4 mm; P<.001). Furthermore, whereas all students of the study group obtained valid measurements, students of the control group did not obtain valid measurements of 1 or both kidneys in 7 cases. CONCLUSIONS: The newly developed augmented reality ultrasound simulator mobile app provides a useful add-on for ultrasound education and training. Our results indicate that medical students’ use of the mobile app for training purposes improved the quality of kidney measurements. |
format | Online Article Text |
id | pubmed-6658324 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2019 |
publisher | JMIR Publications |
record_format | MEDLINE/PubMed |
spelling | pubmed-66583242019-07-31 Effect of an Augmented Reality Ultrasound Trainer App on the Motor Skills Needed for a Kidney Ultrasound: Prospective Trial Ebner, Florian De Gregorio, Amelie Schochter, Fabienne Bekes, Inga Janni, Wolfgang Lato, Krisztian JMIR Serious Games Original Paper BACKGROUND: Medical education is evolving from "learning by doing" to simulation-based hands-on tutorials. OBJECTIVE: The aim of this prospective 2-armed study was to evaluate a newly developed augmented reality ultrasound app and its effect on educational training and diagnostic accuracy. METHODS: We recruited 66 medical students and, using imaging and measuring a kidney as quality indicators, tested them on the time they needed for these tasks. Both groups used textbooks as preparation; in addition, the study group had access to a virtual ultrasound simulation app for mobile devices. RESULTS: There was no significant difference between the study arms regarding age (P=.97), sex (P=.14), and previous ultrasound experience (P=.66). The time needed to complete the kidney measurements also did not differ significantly (P=.26). However, the results of the longitudinal kidney measurements differed significantly between the study and control groups, with larger, more realistic values in the study group (right kidney: study group median 105.3 mm, range 86.1-127.1 mm, control group median 92 mm, range 50.4-112.2 mm; P<.001; left kidney: study group median 100.3 mm, range 81.7-118.6 mm, control group median 85.3 mm, range 48.3-113.4 mm; P<.001). Furthermore, whereas all students of the study group obtained valid measurements, students of the control group did not obtain valid measurements of 1 or both kidneys in 7 cases. CONCLUSIONS: The newly developed augmented reality ultrasound simulator mobile app provides a useful add-on for ultrasound education and training. Our results indicate that medical students’ use of the mobile app for training purposes improved the quality of kidney measurements. JMIR Publications 2019-05-01 /pmc/articles/PMC6658324/ /pubmed/31042155 http://dx.doi.org/10.2196/12713 Text en ©Florian Ebner, Amelie De Gregorio, Fabienne Schochter, Inga Bekes, Wolfgang Janni, Krisztian Lato. Originally published in JMIR Serious Games (http://games.jmir.org), 01.05.2019. https://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on http://games.jmir.org, as well as this copyright and license information must be included. |
spellingShingle | Original Paper Ebner, Florian De Gregorio, Amelie Schochter, Fabienne Bekes, Inga Janni, Wolfgang Lato, Krisztian Effect of an Augmented Reality Ultrasound Trainer App on the Motor Skills Needed for a Kidney Ultrasound: Prospective Trial |
title | Effect of an Augmented Reality Ultrasound Trainer App on the Motor Skills Needed for a Kidney Ultrasound: Prospective Trial |
title_full | Effect of an Augmented Reality Ultrasound Trainer App on the Motor Skills Needed for a Kidney Ultrasound: Prospective Trial |
title_fullStr | Effect of an Augmented Reality Ultrasound Trainer App on the Motor Skills Needed for a Kidney Ultrasound: Prospective Trial |
title_full_unstemmed | Effect of an Augmented Reality Ultrasound Trainer App on the Motor Skills Needed for a Kidney Ultrasound: Prospective Trial |
title_short | Effect of an Augmented Reality Ultrasound Trainer App on the Motor Skills Needed for a Kidney Ultrasound: Prospective Trial |
title_sort | effect of an augmented reality ultrasound trainer app on the motor skills needed for a kidney ultrasound: prospective trial |
topic | Original Paper |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6658324/ https://www.ncbi.nlm.nih.gov/pubmed/31042155 http://dx.doi.org/10.2196/12713 |
work_keys_str_mv | AT ebnerflorian effectofanaugmentedrealityultrasoundtrainerapponthemotorskillsneededforakidneyultrasoundprospectivetrial AT degregorioamelie effectofanaugmentedrealityultrasoundtrainerapponthemotorskillsneededforakidneyultrasoundprospectivetrial AT schochterfabienne effectofanaugmentedrealityultrasoundtrainerapponthemotorskillsneededforakidneyultrasoundprospectivetrial AT bekesinga effectofanaugmentedrealityultrasoundtrainerapponthemotorskillsneededforakidneyultrasoundprospectivetrial AT janniwolfgang effectofanaugmentedrealityultrasoundtrainerapponthemotorskillsneededforakidneyultrasoundprospectivetrial AT latokrisztian effectofanaugmentedrealityultrasoundtrainerapponthemotorskillsneededforakidneyultrasoundprospectivetrial |