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Comparing the Effects on Learning Outcomes of Tablet-Based and Virtual Reality–Based Serious Gaming Modules for Basic Life Support Training: Randomized Trial
BACKGROUND: Serious gaming is recognized as a training tool due its potential for a risk-free educational environment. There is still limited research about using serious gaming modules for emergency skills training. OBJECTIVE: The aim of this study is to compare the effects on the knowledge level o...
Autor principal: | Aksoy, Emin |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6660122/ https://www.ncbi.nlm.nih.gov/pubmed/31042153 http://dx.doi.org/10.2196/13442 |
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