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The Effect of Cycling Through a Projection-Based Virtual Environment System on Generalized Anxiety Disorder

Virtual reality (VR) has the potential to help clinical medicine manage generalized anxiety disorder (GAD). However, patients with GAD who use traditional head-mounted VR to cycle may cause them to feel motion sickness and fatigue. To solve this problem, a projection-based virtual environment (VE) s...

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Autores principales: Wang, Tsai-Chiao, Tsai, Chia-Liang, Tang, Ta-Wei, Wang, Wei-Li, Lee, Kuan-Ting
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6678108/
https://www.ncbi.nlm.nih.gov/pubmed/31277466
http://dx.doi.org/10.3390/jcm8070973
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author Wang, Tsai-Chiao
Tsai, Chia-Liang
Tang, Ta-Wei
Wang, Wei-Li
Lee, Kuan-Ting
author_facet Wang, Tsai-Chiao
Tsai, Chia-Liang
Tang, Ta-Wei
Wang, Wei-Li
Lee, Kuan-Ting
author_sort Wang, Tsai-Chiao
collection PubMed
description Virtual reality (VR) has the potential to help clinical medicine manage generalized anxiety disorder (GAD). However, patients with GAD who use traditional head-mounted VR to cycle may cause them to feel motion sickness and fatigue. To solve this problem, a projection-based virtual environment (VE) system was built to provide GAD patients with a sense of immersion while they are cycling. This projection-based VE system allows patients with GAD to interact with the virtual environment and produce experiences similar to cycling in the outdoors. Sixty GAD patients met several screening criteria and were selected as participants. All participants were randomly assigned to one of the two 20-min conditions: (1) Observing watercolor paintings projected by the projector while engaged in cycling with a stationary bicycle; or (2) observing the scenes (i.e., forest or park) projected by the VE system and engaging in cycling with a stationary bicycle. Finally, this study confirmed that patients with GAD in the projection-based VE group exhibited higher alpha values and lower galvanic skin responses (GSR) after cycling than those cycling in the control group. These results showed that cycling in the projection-based VE group allowed the patient with GAD to achieve higher exercise intensity and lower perceived emotional stress.
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spelling pubmed-66781082019-08-19 The Effect of Cycling Through a Projection-Based Virtual Environment System on Generalized Anxiety Disorder Wang, Tsai-Chiao Tsai, Chia-Liang Tang, Ta-Wei Wang, Wei-Li Lee, Kuan-Ting J Clin Med Article Virtual reality (VR) has the potential to help clinical medicine manage generalized anxiety disorder (GAD). However, patients with GAD who use traditional head-mounted VR to cycle may cause them to feel motion sickness and fatigue. To solve this problem, a projection-based virtual environment (VE) system was built to provide GAD patients with a sense of immersion while they are cycling. This projection-based VE system allows patients with GAD to interact with the virtual environment and produce experiences similar to cycling in the outdoors. Sixty GAD patients met several screening criteria and were selected as participants. All participants were randomly assigned to one of the two 20-min conditions: (1) Observing watercolor paintings projected by the projector while engaged in cycling with a stationary bicycle; or (2) observing the scenes (i.e., forest or park) projected by the VE system and engaging in cycling with a stationary bicycle. Finally, this study confirmed that patients with GAD in the projection-based VE group exhibited higher alpha values and lower galvanic skin responses (GSR) after cycling than those cycling in the control group. These results showed that cycling in the projection-based VE group allowed the patient with GAD to achieve higher exercise intensity and lower perceived emotional stress. MDPI 2019-07-04 /pmc/articles/PMC6678108/ /pubmed/31277466 http://dx.doi.org/10.3390/jcm8070973 Text en © 2019 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Wang, Tsai-Chiao
Tsai, Chia-Liang
Tang, Ta-Wei
Wang, Wei-Li
Lee, Kuan-Ting
The Effect of Cycling Through a Projection-Based Virtual Environment System on Generalized Anxiety Disorder
title The Effect of Cycling Through a Projection-Based Virtual Environment System on Generalized Anxiety Disorder
title_full The Effect of Cycling Through a Projection-Based Virtual Environment System on Generalized Anxiety Disorder
title_fullStr The Effect of Cycling Through a Projection-Based Virtual Environment System on Generalized Anxiety Disorder
title_full_unstemmed The Effect of Cycling Through a Projection-Based Virtual Environment System on Generalized Anxiety Disorder
title_short The Effect of Cycling Through a Projection-Based Virtual Environment System on Generalized Anxiety Disorder
title_sort effect of cycling through a projection-based virtual environment system on generalized anxiety disorder
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6678108/
https://www.ncbi.nlm.nih.gov/pubmed/31277466
http://dx.doi.org/10.3390/jcm8070973
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