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Virtual reality for management of pain in hospitalized patients: A randomized comparative effectiveness trial

OBJECTIVES: Therapeutic virtual reality (VR) has emerged as an effective, drug-free tool for pain management, but there is a lack of randomized, controlled data evaluating its effectiveness in hospitalized patients. We sought to measure the impact of on-demand VR versus “health and wellness” televis...

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Autores principales: Spiegel, Brennan, Fuller, Garth, Lopez, Mayra, Dupuy, Taylor, Noah, Benjamin, Howard, Amber, Albert, Michael, Tashjian, Vartan, Lam, Richard, Ahn, Joseph, Dailey, Francis, Rosen, Bradley T., Vrahas, Mark, Little, Milton, Garlich, John, Dzubur, Eldin, IsHak, Waguih, Danovitch, Itai
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6693733/
https://www.ncbi.nlm.nih.gov/pubmed/31412029
http://dx.doi.org/10.1371/journal.pone.0219115
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author Spiegel, Brennan
Fuller, Garth
Lopez, Mayra
Dupuy, Taylor
Noah, Benjamin
Howard, Amber
Albert, Michael
Tashjian, Vartan
Lam, Richard
Ahn, Joseph
Dailey, Francis
Rosen, Bradley T.
Vrahas, Mark
Little, Milton
Garlich, John
Dzubur, Eldin
IsHak, Waguih
Danovitch, Itai
author_facet Spiegel, Brennan
Fuller, Garth
Lopez, Mayra
Dupuy, Taylor
Noah, Benjamin
Howard, Amber
Albert, Michael
Tashjian, Vartan
Lam, Richard
Ahn, Joseph
Dailey, Francis
Rosen, Bradley T.
Vrahas, Mark
Little, Milton
Garlich, John
Dzubur, Eldin
IsHak, Waguih
Danovitch, Itai
author_sort Spiegel, Brennan
collection PubMed
description OBJECTIVES: Therapeutic virtual reality (VR) has emerged as an effective, drug-free tool for pain management, but there is a lack of randomized, controlled data evaluating its effectiveness in hospitalized patients. We sought to measure the impact of on-demand VR versus “health and wellness” television programming for pain in hospitalized patients. METHODS: We performed a prospective, randomized, comparative effectiveness trial in hospitalized patients with an average pain score of ≥3 out of 10 points. Patients in the experimental group received a library of 21 VR experiences administered using the Samsung Gear Oculus headset; control patients viewed specialized television programming to promote health and wellness. Clinical staff followed usual care; study interventions were not protocolized. The primary outcome was patient-reported pain using a numeric rating scale, as recorded by nursing staff during usual care. Pre- and post-intervention pain scores were compared immediately after initial treatment and after 48- and 72-hours. RESULTS: There were 120 subjects (61 VR; 59 control). The mean within-subject difference in immediate pre- and post-intervention pain scores was larger in the VR group (-1.72 points; SD 3.56) than in the control group (-0.46 points; SD 3.01); this difference was significant in favor of VR (P < .04). When limited to the subgroup of patients with severe baseline pain (≥7 points), the effect of VR was more pronounced vs. control (-3.04, SD 3.75 vs. -0.93, SD 2.16 points; P = .02). In regression analyses adjusting for pre-intervention pain, time, age, gender, and type of pain, VR yielded a .59 (P = .03) and .56 (P = .04) point incremental reduction in pain versus control during the 48- and 72-hour post-intervention periods, respectively. CONCLUSIONS: VR significantly reduces pain versus an active control condition in hospitalized patients. VR is most effective for severe pain. Future trials should evaluate standardized order sets that interpose VR as an early non-drug option for analgesia.
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spelling pubmed-66937332019-08-16 Virtual reality for management of pain in hospitalized patients: A randomized comparative effectiveness trial Spiegel, Brennan Fuller, Garth Lopez, Mayra Dupuy, Taylor Noah, Benjamin Howard, Amber Albert, Michael Tashjian, Vartan Lam, Richard Ahn, Joseph Dailey, Francis Rosen, Bradley T. Vrahas, Mark Little, Milton Garlich, John Dzubur, Eldin IsHak, Waguih Danovitch, Itai PLoS One Research Article OBJECTIVES: Therapeutic virtual reality (VR) has emerged as an effective, drug-free tool for pain management, but there is a lack of randomized, controlled data evaluating its effectiveness in hospitalized patients. We sought to measure the impact of on-demand VR versus “health and wellness” television programming for pain in hospitalized patients. METHODS: We performed a prospective, randomized, comparative effectiveness trial in hospitalized patients with an average pain score of ≥3 out of 10 points. Patients in the experimental group received a library of 21 VR experiences administered using the Samsung Gear Oculus headset; control patients viewed specialized television programming to promote health and wellness. Clinical staff followed usual care; study interventions were not protocolized. The primary outcome was patient-reported pain using a numeric rating scale, as recorded by nursing staff during usual care. Pre- and post-intervention pain scores were compared immediately after initial treatment and after 48- and 72-hours. RESULTS: There were 120 subjects (61 VR; 59 control). The mean within-subject difference in immediate pre- and post-intervention pain scores was larger in the VR group (-1.72 points; SD 3.56) than in the control group (-0.46 points; SD 3.01); this difference was significant in favor of VR (P < .04). When limited to the subgroup of patients with severe baseline pain (≥7 points), the effect of VR was more pronounced vs. control (-3.04, SD 3.75 vs. -0.93, SD 2.16 points; P = .02). In regression analyses adjusting for pre-intervention pain, time, age, gender, and type of pain, VR yielded a .59 (P = .03) and .56 (P = .04) point incremental reduction in pain versus control during the 48- and 72-hour post-intervention periods, respectively. CONCLUSIONS: VR significantly reduces pain versus an active control condition in hospitalized patients. VR is most effective for severe pain. Future trials should evaluate standardized order sets that interpose VR as an early non-drug option for analgesia. Public Library of Science 2019-08-14 /pmc/articles/PMC6693733/ /pubmed/31412029 http://dx.doi.org/10.1371/journal.pone.0219115 Text en © 2019 Spiegel et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Spiegel, Brennan
Fuller, Garth
Lopez, Mayra
Dupuy, Taylor
Noah, Benjamin
Howard, Amber
Albert, Michael
Tashjian, Vartan
Lam, Richard
Ahn, Joseph
Dailey, Francis
Rosen, Bradley T.
Vrahas, Mark
Little, Milton
Garlich, John
Dzubur, Eldin
IsHak, Waguih
Danovitch, Itai
Virtual reality for management of pain in hospitalized patients: A randomized comparative effectiveness trial
title Virtual reality for management of pain in hospitalized patients: A randomized comparative effectiveness trial
title_full Virtual reality for management of pain in hospitalized patients: A randomized comparative effectiveness trial
title_fullStr Virtual reality for management of pain in hospitalized patients: A randomized comparative effectiveness trial
title_full_unstemmed Virtual reality for management of pain in hospitalized patients: A randomized comparative effectiveness trial
title_short Virtual reality for management of pain in hospitalized patients: A randomized comparative effectiveness trial
title_sort virtual reality for management of pain in hospitalized patients: a randomized comparative effectiveness trial
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6693733/
https://www.ncbi.nlm.nih.gov/pubmed/31412029
http://dx.doi.org/10.1371/journal.pone.0219115
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