Cargando…
MoodJumper: An Exploration of Game Interface Preferences in Users With/Out Mood Disorder
Mental health conditions pose a major challenge to healthcare providers and society at large. The World Health Organization predicts that by 2030 mental illnesses will be the leading disease burden globally. Mental health services are struggling to meet the needs of users and arguably fail to reach...
Autores principales: | Baghaei, Nilufar, Hach, Sylvia, Liang, Hai-Ning, Brucker, Marvin |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2019
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6694287/ https://www.ncbi.nlm.nih.gov/pubmed/31440495 http://dx.doi.org/10.3389/fpubh.2019.00220 |
Ejemplares similares
-
Editorial: Designing Technologies for Youth Mental Health
por: Baghaei, Nilufar, et al.
Publicado: (2020) -
Intrinsic Frontolimbic Connectivity and Mood Symptoms in Young Adult Cannabis Users
por: Shollenbarger, Skyler, et al.
Publicado: (2019) -
Jumpers /
por: Stoppard, Tom
Publicado: (1974) -
Induced Negative Mood Increases Dictator Game Giving
por: Pérez-Dueñas, Carolina, et al.
Publicado: (2018) -
Adolescents' depressive moods and parents' family-work interaction
por: Lu, Li
Publicado: (2023)