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A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs †
Current physiotherapy services may not be effective or suitable for certain patients due to lack of motivation, poor adherence to exercises, insufficient supervision and feedback or, in the worst case, refusal to continue with the rehabilitation plan. This paper introduces a novel approach for rehab...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6721017/ https://www.ncbi.nlm.nih.gov/pubmed/31395817 http://dx.doi.org/10.3390/s19163478 |
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author | Fuertes Muñoz, Gabriel Mollineda, Ramón A. Gallardo Casero, Jesús Pla, Filiberto |
author_facet | Fuertes Muñoz, Gabriel Mollineda, Ramón A. Gallardo Casero, Jesús Pla, Filiberto |
author_sort | Fuertes Muñoz, Gabriel |
collection | PubMed |
description | Current physiotherapy services may not be effective or suitable for certain patients due to lack of motivation, poor adherence to exercises, insufficient supervision and feedback or, in the worst case, refusal to continue with the rehabilitation plan. This paper introduces a novel approach for rehabilitation of upper limbs through KineActiv, a platform based on Microsoft Kinect v2 and developed in Unity Engine. KineActiv proposes exergames to encourage patients to perform rehabilitation exercises prescribed by a specialist, controls the patient′s performance, and corrects execution errors on the fly. KineActiv comprises a web platform where the physiotherapist can review session results, monitor patient health, and adjust rehabilitation routines. We recruited 10 patients for assessing the system usability as well as the system performance. Results show that KineActiv is a usable, enjoyable and reliable system, that does not cause any negative feelings. |
format | Online Article Text |
id | pubmed-6721017 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2019 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-67210172019-09-10 A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs † Fuertes Muñoz, Gabriel Mollineda, Ramón A. Gallardo Casero, Jesús Pla, Filiberto Sensors (Basel) Article Current physiotherapy services may not be effective or suitable for certain patients due to lack of motivation, poor adherence to exercises, insufficient supervision and feedback or, in the worst case, refusal to continue with the rehabilitation plan. This paper introduces a novel approach for rehabilitation of upper limbs through KineActiv, a platform based on Microsoft Kinect v2 and developed in Unity Engine. KineActiv proposes exergames to encourage patients to perform rehabilitation exercises prescribed by a specialist, controls the patient′s performance, and corrects execution errors on the fly. KineActiv comprises a web platform where the physiotherapist can review session results, monitor patient health, and adjust rehabilitation routines. We recruited 10 patients for assessing the system usability as well as the system performance. Results show that KineActiv is a usable, enjoyable and reliable system, that does not cause any negative feelings. MDPI 2019-08-09 /pmc/articles/PMC6721017/ /pubmed/31395817 http://dx.doi.org/10.3390/s19163478 Text en © 2019 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Fuertes Muñoz, Gabriel Mollineda, Ramón A. Gallardo Casero, Jesús Pla, Filiberto A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs † |
title | A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs † |
title_full | A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs † |
title_fullStr | A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs † |
title_full_unstemmed | A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs † |
title_short | A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs † |
title_sort | rgbd-based interactive system for gaming-driven rehabilitation of upper limbs † |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6721017/ https://www.ncbi.nlm.nih.gov/pubmed/31395817 http://dx.doi.org/10.3390/s19163478 |
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