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The Mediating Effects of Affect on Associations between Impulsivity or Resilience and Internet Gaming Disorder

Internet gaming disorder (IGD) is a new disease proposed by the Diagnostic and Statistical Manual of Mental Disorders-Fifth Edition (DSM-5), and has been studied extensively in relation to depression and impulsivity. The relationship between resilience and disease has been found in a variety of addi...

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Autores principales: Shin, Daun, Choi, A Ruem, Lee, Jiyoon, Chung, Sun Ju, Kim, Bomi, Park, Minkyung, Jung, Myung Hun, Kim, Dai Jin, Choi, Jung-Seok
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6723401/
https://www.ncbi.nlm.nih.gov/pubmed/31349640
http://dx.doi.org/10.3390/jcm8081102
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author Shin, Daun
Choi, A Ruem
Lee, Jiyoon
Chung, Sun Ju
Kim, Bomi
Park, Minkyung
Jung, Myung Hun
Kim, Dai Jin
Choi, Jung-Seok
author_facet Shin, Daun
Choi, A Ruem
Lee, Jiyoon
Chung, Sun Ju
Kim, Bomi
Park, Minkyung
Jung, Myung Hun
Kim, Dai Jin
Choi, Jung-Seok
author_sort Shin, Daun
collection PubMed
description Internet gaming disorder (IGD) is a new disease proposed by the Diagnostic and Statistical Manual of Mental Disorders-Fifth Edition (DSM-5), and has been studied extensively in relation to depression and impulsivity. The relationship between resilience and disease has been found in a variety of addictive disorders, but studies on IGD are lacking. In this study, 71 IGD patients and 78 healthy controls (HCs) were recruited. Impulsivity, resilience, affects, and the degree of internet game addiction were measured using formal tools. The measured values were analyzed by mediation analysis to evaluate the mediating role of affects on resilience and impulsivity related to IGD symptoms. The IGD group showed higher impulsivity, lower resilience, lower positive affect, and higher negative affect than the HC group. The mediation analysis showed that a positive affect was a mediator between impulsivity and the severity of addiction in both groups. Negative affect mediated impulsivity/resilience and the severity of addiction only in the IGD group. Although the results of this study are based on a narrow category of subjects, who are young male adults around 25 years of age, the results suggest that positive affect can be strengthened to prevent the IGD illness, and that illness symptoms may be alleviated by reducing negative affect.
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spelling pubmed-67234012019-09-10 The Mediating Effects of Affect on Associations between Impulsivity or Resilience and Internet Gaming Disorder Shin, Daun Choi, A Ruem Lee, Jiyoon Chung, Sun Ju Kim, Bomi Park, Minkyung Jung, Myung Hun Kim, Dai Jin Choi, Jung-Seok J Clin Med Article Internet gaming disorder (IGD) is a new disease proposed by the Diagnostic and Statistical Manual of Mental Disorders-Fifth Edition (DSM-5), and has been studied extensively in relation to depression and impulsivity. The relationship between resilience and disease has been found in a variety of addictive disorders, but studies on IGD are lacking. In this study, 71 IGD patients and 78 healthy controls (HCs) were recruited. Impulsivity, resilience, affects, and the degree of internet game addiction were measured using formal tools. The measured values were analyzed by mediation analysis to evaluate the mediating role of affects on resilience and impulsivity related to IGD symptoms. The IGD group showed higher impulsivity, lower resilience, lower positive affect, and higher negative affect than the HC group. The mediation analysis showed that a positive affect was a mediator between impulsivity and the severity of addiction in both groups. Negative affect mediated impulsivity/resilience and the severity of addiction only in the IGD group. Although the results of this study are based on a narrow category of subjects, who are young male adults around 25 years of age, the results suggest that positive affect can be strengthened to prevent the IGD illness, and that illness symptoms may be alleviated by reducing negative affect. MDPI 2019-07-25 /pmc/articles/PMC6723401/ /pubmed/31349640 http://dx.doi.org/10.3390/jcm8081102 Text en © 2019 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Shin, Daun
Choi, A Ruem
Lee, Jiyoon
Chung, Sun Ju
Kim, Bomi
Park, Minkyung
Jung, Myung Hun
Kim, Dai Jin
Choi, Jung-Seok
The Mediating Effects of Affect on Associations between Impulsivity or Resilience and Internet Gaming Disorder
title The Mediating Effects of Affect on Associations between Impulsivity or Resilience and Internet Gaming Disorder
title_full The Mediating Effects of Affect on Associations between Impulsivity or Resilience and Internet Gaming Disorder
title_fullStr The Mediating Effects of Affect on Associations between Impulsivity or Resilience and Internet Gaming Disorder
title_full_unstemmed The Mediating Effects of Affect on Associations between Impulsivity or Resilience and Internet Gaming Disorder
title_short The Mediating Effects of Affect on Associations between Impulsivity or Resilience and Internet Gaming Disorder
title_sort mediating effects of affect on associations between impulsivity or resilience and internet gaming disorder
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6723401/
https://www.ncbi.nlm.nih.gov/pubmed/31349640
http://dx.doi.org/10.3390/jcm8081102
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