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Compared Near-Vision Testing With the Nintendo 3DS PDI Check Game on the Thai–Burma Border
BACKGROUND: A near vision game has been developed for the autostereoscopic screen of the Nintendo 3DS console. Ease of use and time for testing by non–English-speaking patients was not known. METHODS: Adult and pediatric patients in a remote Burma clinic were compared with US military staff with eac...
Autores principales: | , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Department of Ophthalmology & Visual Sciences, The Chinese University of Hong Kong
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6727928/ https://www.ncbi.nlm.nih.gov/pubmed/31385820 http://dx.doi.org/10.1097/APO.0000000000000251 |
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author | Martin, Samuel J. Rowe, Kayla S. Hser, Nay Htoo, Hser Eh Khin, Ray Smith, Kyle A. Arnold, Robert W. |
author_facet | Martin, Samuel J. Rowe, Kayla S. Hser, Nay Htoo, Hser Eh Khin, Ray Smith, Kyle A. Arnold, Robert W. |
author_sort | Martin, Samuel J. |
collection | PubMed |
description | BACKGROUND: A near vision game has been developed for the autostereoscopic screen of the Nintendo 3DS console. Ease of use and time for testing by non–English-speaking patients was not known. METHODS: Adult and pediatric patients in a remote Burma clinic were compared with US military staff with each performing conventional near acuity, Stereo Fly, and Ishihara color in addition to PDI Check game, so results could be correlated and timed. RESULTS: Seventeen Burma adults (aged 19–58), 20 Burma children (aged 7–15), and 14 US military staff (aged 21–36) completed the testing. Conventional testing correlated with PDI Check for stereo (P < 0.001), acuity oculo dexter (P < 0.01), acuity oculo sinister (P < 0.01). For visual acuity and stereopsis, the intraclass coefficient was 0.55 [95% confidence interval (CI) 0.28–0.72] and 0.62 (95% CI 0.41–0.77) respectively, but with few color deficient cases color was 0.30 (95% CI –0.05 to 0.60). The time in seconds to complete near vision testing with PDI Check (172 ± 27, overall; 198 ± 34, Burma; 99 ± 20, military) was significantly (25% ± 18%) briefer than conventional testing (226 ± 31, overall; 270 ± 34, Burma; 126 ± 20, military). The Burma patients took significantly longer than the military staff (234 ± 25 vs 112 ± 14, P < 0.01). Time for Burma children did not differ from Burma adults for PDI (109 ± 47 vs 217 ± 54, P = 0.42) and for conventional testing (266 ± 51 vs 275 ± 52, P = 0.80). CONCLUSIONS: Non–English-speaking Burma children and adults were able to reliably perform 3 types of near vision testing with a Nintendo 3DS game 25% quicker than the 2 to 3 minutes for conventional methods. They were slower than experienced US military staff adults. |
format | Online Article Text |
id | pubmed-6727928 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2019 |
publisher | Department of Ophthalmology & Visual Sciences, The Chinese University of Hong Kong |
record_format | MEDLINE/PubMed |
spelling | pubmed-67279282019-10-02 Compared Near-Vision Testing With the Nintendo 3DS PDI Check Game on the Thai–Burma Border Martin, Samuel J. Rowe, Kayla S. Hser, Nay Htoo, Hser Eh Khin, Ray Smith, Kyle A. Arnold, Robert W. Asia Pac J Ophthalmol (Phila) Original Clinical Study BACKGROUND: A near vision game has been developed for the autostereoscopic screen of the Nintendo 3DS console. Ease of use and time for testing by non–English-speaking patients was not known. METHODS: Adult and pediatric patients in a remote Burma clinic were compared with US military staff with each performing conventional near acuity, Stereo Fly, and Ishihara color in addition to PDI Check game, so results could be correlated and timed. RESULTS: Seventeen Burma adults (aged 19–58), 20 Burma children (aged 7–15), and 14 US military staff (aged 21–36) completed the testing. Conventional testing correlated with PDI Check for stereo (P < 0.001), acuity oculo dexter (P < 0.01), acuity oculo sinister (P < 0.01). For visual acuity and stereopsis, the intraclass coefficient was 0.55 [95% confidence interval (CI) 0.28–0.72] and 0.62 (95% CI 0.41–0.77) respectively, but with few color deficient cases color was 0.30 (95% CI –0.05 to 0.60). The time in seconds to complete near vision testing with PDI Check (172 ± 27, overall; 198 ± 34, Burma; 99 ± 20, military) was significantly (25% ± 18%) briefer than conventional testing (226 ± 31, overall; 270 ± 34, Burma; 126 ± 20, military). The Burma patients took significantly longer than the military staff (234 ± 25 vs 112 ± 14, P < 0.01). Time for Burma children did not differ from Burma adults for PDI (109 ± 47 vs 217 ± 54, P = 0.42) and for conventional testing (266 ± 51 vs 275 ± 52, P = 0.80). CONCLUSIONS: Non–English-speaking Burma children and adults were able to reliably perform 3 types of near vision testing with a Nintendo 3DS game 25% quicker than the 2 to 3 minutes for conventional methods. They were slower than experienced US military staff adults. Department of Ophthalmology & Visual Sciences, The Chinese University of Hong Kong 2019-08-09 /pmc/articles/PMC6727928/ /pubmed/31385820 http://dx.doi.org/10.1097/APO.0000000000000251 Text en Copyright © 2019 Asia-Pacific Academy of Ophthalmology. Published by Wolters Kluwer Health, Inc. on behalf of the Asia-Pacific Academy of Ophthalmology. http://creativecommons.org/licenses/by-nc-nd/4.0 This is an-open access article distributed under the terms of the Creative Commons Attribution-Non Commercial-No Derivatives License 4.0 (CCBY-NC-ND), where it is permissible to download and share the work provided it is properly cited. The work cannot be changed in any way or used commercially without permission from the journal. http://creativecommons.org/licenses/by-nc-nd/4.0 |
spellingShingle | Original Clinical Study Martin, Samuel J. Rowe, Kayla S. Hser, Nay Htoo, Hser Eh Khin, Ray Smith, Kyle A. Arnold, Robert W. Compared Near-Vision Testing With the Nintendo 3DS PDI Check Game on the Thai–Burma Border |
title | Compared Near-Vision Testing With the Nintendo 3DS PDI Check Game on the Thai–Burma Border |
title_full | Compared Near-Vision Testing With the Nintendo 3DS PDI Check Game on the Thai–Burma Border |
title_fullStr | Compared Near-Vision Testing With the Nintendo 3DS PDI Check Game on the Thai–Burma Border |
title_full_unstemmed | Compared Near-Vision Testing With the Nintendo 3DS PDI Check Game on the Thai–Burma Border |
title_short | Compared Near-Vision Testing With the Nintendo 3DS PDI Check Game on the Thai–Burma Border |
title_sort | compared near-vision testing with the nintendo 3ds pdi check game on the thai–burma border |
topic | Original Clinical Study |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6727928/ https://www.ncbi.nlm.nih.gov/pubmed/31385820 http://dx.doi.org/10.1097/APO.0000000000000251 |
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