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Personality and Psychological Factors of Problematic Internet Gamers Seeking Hospital Treatment
Introduction: Previous studies on internet gaming disorder (IGD) have reported an association between personality traits and impulsive or problematic use of the internet or internet games, but the results obtained were inconsistent. Our study’s hypothesis was that personality traits are associated w...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6736619/ https://www.ncbi.nlm.nih.gov/pubmed/31551820 http://dx.doi.org/10.3389/fpsyt.2019.00583 |
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author | Seong, Wonshik Hong, Ji Sun Kim, Soyoung Kim, Sun Mi Han, Doug Hyun |
author_facet | Seong, Wonshik Hong, Ji Sun Kim, Soyoung Kim, Sun Mi Han, Doug Hyun |
author_sort | Seong, Wonshik |
collection | PubMed |
description | Introduction: Previous studies on internet gaming disorder (IGD) have reported an association between personality traits and impulsive or problematic use of the internet or internet games, but the results obtained were inconsistent. Our study’s hypothesis was that personality traits are associated with the individual’s choice to play internet games, and psychological status of the individual is associated with seeking treatment for addictive behavior at a hospital. Method: In the current study, individuals who reported excessive internet gaming and visited the hospital for treatment were enrolled and defined as the problematic internet gaming group; through advertisement, additional 138 individuals who were frequent gamers and 139 who were infrequent gamers were recruited. In a multiple logistic regression analysis of all participants’ data, a discrete set of hierarchical variables, with gaming preference (frequent gamers + problematic gamers) or problematic internet gaming as the dependent variable, was added to the demographic factors for model 1, personality traits for model 2, and psychological state for model 3. Results: Temperament was a potential factor associated with internet gaming preference. Additionally, model 2, which comprised both demographic factors and personality traits, was a significant factor to enhance the predictability of internet gaming preference with maximum accuracy of 96.7%. Of the three models in the current study, model 2 and model 3 with combined model 2 and patient’s psychological status were associated with problematic internet gaming. Discussion: The current study indicated that personality traits were potential factors associated with the individual’s preference for gaming. In addition, abnormal psychological status, especially, depressive mood and attention deficit, may lead individuals with problematic internet gaming to seek treatment at the hospital. |
format | Online Article Text |
id | pubmed-6736619 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2019 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-67366192019-09-24 Personality and Psychological Factors of Problematic Internet Gamers Seeking Hospital Treatment Seong, Wonshik Hong, Ji Sun Kim, Soyoung Kim, Sun Mi Han, Doug Hyun Front Psychiatry Psychiatry Introduction: Previous studies on internet gaming disorder (IGD) have reported an association between personality traits and impulsive or problematic use of the internet or internet games, but the results obtained were inconsistent. Our study’s hypothesis was that personality traits are associated with the individual’s choice to play internet games, and psychological status of the individual is associated with seeking treatment for addictive behavior at a hospital. Method: In the current study, individuals who reported excessive internet gaming and visited the hospital for treatment were enrolled and defined as the problematic internet gaming group; through advertisement, additional 138 individuals who were frequent gamers and 139 who were infrequent gamers were recruited. In a multiple logistic regression analysis of all participants’ data, a discrete set of hierarchical variables, with gaming preference (frequent gamers + problematic gamers) or problematic internet gaming as the dependent variable, was added to the demographic factors for model 1, personality traits for model 2, and psychological state for model 3. Results: Temperament was a potential factor associated with internet gaming preference. Additionally, model 2, which comprised both demographic factors and personality traits, was a significant factor to enhance the predictability of internet gaming preference with maximum accuracy of 96.7%. Of the three models in the current study, model 2 and model 3 with combined model 2 and patient’s psychological status were associated with problematic internet gaming. Discussion: The current study indicated that personality traits were potential factors associated with the individual’s preference for gaming. In addition, abnormal psychological status, especially, depressive mood and attention deficit, may lead individuals with problematic internet gaming to seek treatment at the hospital. Frontiers Media S.A. 2019-08-28 /pmc/articles/PMC6736619/ /pubmed/31551820 http://dx.doi.org/10.3389/fpsyt.2019.00583 Text en Copyright © 2019 Seong, Hong, Kim, Kim and Han http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychiatry Seong, Wonshik Hong, Ji Sun Kim, Soyoung Kim, Sun Mi Han, Doug Hyun Personality and Psychological Factors of Problematic Internet Gamers Seeking Hospital Treatment |
title | Personality and Psychological Factors of Problematic Internet Gamers Seeking Hospital Treatment |
title_full | Personality and Psychological Factors of Problematic Internet Gamers Seeking Hospital Treatment |
title_fullStr | Personality and Psychological Factors of Problematic Internet Gamers Seeking Hospital Treatment |
title_full_unstemmed | Personality and Psychological Factors of Problematic Internet Gamers Seeking Hospital Treatment |
title_short | Personality and Psychological Factors of Problematic Internet Gamers Seeking Hospital Treatment |
title_sort | personality and psychological factors of problematic internet gamers seeking hospital treatment |
topic | Psychiatry |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6736619/ https://www.ncbi.nlm.nih.gov/pubmed/31551820 http://dx.doi.org/10.3389/fpsyt.2019.00583 |
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