Cargando…

The enemy’s gaze: Immersive virtual environments enhance peace promoting attitudes and emotions in violent intergroup conflicts

Perspective-taking is essential for improving intergroup relations. However, it is difficult to implement, especially in violent conflicts. Given that immersive virtual reality (VR) can simulate various points of view (POV), we examined whether it can lead to beneficial outcomes by promoting outgrou...

Descripción completa

Detalles Bibliográficos
Autores principales: Hasson, Yossi, Schori-Eyal, Noa, Landau, Daniel, Hasler, Béatrice S., Levy, Jonathan, Friedman, Doron, Halperin, Eran
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6738917/
https://www.ncbi.nlm.nih.gov/pubmed/31509584
http://dx.doi.org/10.1371/journal.pone.0222342
_version_ 1783450869301248000
author Hasson, Yossi
Schori-Eyal, Noa
Landau, Daniel
Hasler, Béatrice S.
Levy, Jonathan
Friedman, Doron
Halperin, Eran
author_facet Hasson, Yossi
Schori-Eyal, Noa
Landau, Daniel
Hasler, Béatrice S.
Levy, Jonathan
Friedman, Doron
Halperin, Eran
author_sort Hasson, Yossi
collection PubMed
description Perspective-taking is essential for improving intergroup relations. However, it is difficult to implement, especially in violent conflicts. Given that immersive virtual reality (VR) can simulate various points of view (POV), we examined whether it can lead to beneficial outcomes by promoting outgroup perspective-taking, even in armed conflicts. In two studies, Jewish-Israelis watched a 360° VR scene depicting an Israeli-Palestinian confrontation from different POVs–outgroup’s, ingroup’s while imagining outgroup perspective or ingroup’s without imagined perspective-taking. Participants immersed in the outgroup’s POV, but not those who imagined the outgroup’s perspective, perceived the Palestinians more positively than those immersed in the ingroup’s POV. Moreover, participants in the outgroup’s POV perceived the Palestinian population in general more favorably and judged a real-life ingroup transgression more strictly than those in the ingroup’s POV, even five months after VR intervention. Results suggest that VR can promote conflict resolution by enabling effective perspective-taking.
format Online
Article
Text
id pubmed-6738917
institution National Center for Biotechnology Information
language English
publishDate 2019
publisher Public Library of Science
record_format MEDLINE/PubMed
spelling pubmed-67389172019-09-20 The enemy’s gaze: Immersive virtual environments enhance peace promoting attitudes and emotions in violent intergroup conflicts Hasson, Yossi Schori-Eyal, Noa Landau, Daniel Hasler, Béatrice S. Levy, Jonathan Friedman, Doron Halperin, Eran PLoS One Research Article Perspective-taking is essential for improving intergroup relations. However, it is difficult to implement, especially in violent conflicts. Given that immersive virtual reality (VR) can simulate various points of view (POV), we examined whether it can lead to beneficial outcomes by promoting outgroup perspective-taking, even in armed conflicts. In two studies, Jewish-Israelis watched a 360° VR scene depicting an Israeli-Palestinian confrontation from different POVs–outgroup’s, ingroup’s while imagining outgroup perspective or ingroup’s without imagined perspective-taking. Participants immersed in the outgroup’s POV, but not those who imagined the outgroup’s perspective, perceived the Palestinians more positively than those immersed in the ingroup’s POV. Moreover, participants in the outgroup’s POV perceived the Palestinian population in general more favorably and judged a real-life ingroup transgression more strictly than those in the ingroup’s POV, even five months after VR intervention. Results suggest that VR can promote conflict resolution by enabling effective perspective-taking. Public Library of Science 2019-09-11 /pmc/articles/PMC6738917/ /pubmed/31509584 http://dx.doi.org/10.1371/journal.pone.0222342 Text en © 2019 Hasson et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Hasson, Yossi
Schori-Eyal, Noa
Landau, Daniel
Hasler, Béatrice S.
Levy, Jonathan
Friedman, Doron
Halperin, Eran
The enemy’s gaze: Immersive virtual environments enhance peace promoting attitudes and emotions in violent intergroup conflicts
title The enemy’s gaze: Immersive virtual environments enhance peace promoting attitudes and emotions in violent intergroup conflicts
title_full The enemy’s gaze: Immersive virtual environments enhance peace promoting attitudes and emotions in violent intergroup conflicts
title_fullStr The enemy’s gaze: Immersive virtual environments enhance peace promoting attitudes and emotions in violent intergroup conflicts
title_full_unstemmed The enemy’s gaze: Immersive virtual environments enhance peace promoting attitudes and emotions in violent intergroup conflicts
title_short The enemy’s gaze: Immersive virtual environments enhance peace promoting attitudes and emotions in violent intergroup conflicts
title_sort enemy’s gaze: immersive virtual environments enhance peace promoting attitudes and emotions in violent intergroup conflicts
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6738917/
https://www.ncbi.nlm.nih.gov/pubmed/31509584
http://dx.doi.org/10.1371/journal.pone.0222342
work_keys_str_mv AT hassonyossi theenemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT schorieyalnoa theenemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT landaudaniel theenemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT haslerbeatrices theenemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT levyjonathan theenemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT friedmandoron theenemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT halperineran theenemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT hassonyossi enemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT schorieyalnoa enemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT landaudaniel enemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT haslerbeatrices enemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT levyjonathan enemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT friedmandoron enemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts
AT halperineran enemysgazeimmersivevirtualenvironmentsenhancepeacepromotingattitudesandemotionsinviolentintergroupconflicts