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Kinect Project: People with dementia or mild cognitive impairment learning to play group motion-based games
INTRODUCTION: Motion-based technologies (MBTs) could provide nonpharmacologic interventions for people with cognitive impairment (PCI; e.g., dementia or mild cognitive impairment). This study examined the use of errorless learning techniques to empower PCI to use MBT. METHODS: Thirty-eight PCI were...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier
2019
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6804497/ https://www.ncbi.nlm.nih.gov/pubmed/31650003 http://dx.doi.org/10.1016/j.trci.2019.07.008 |
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author | Dove, Erica Astell, Arlene J. |
author_facet | Dove, Erica Astell, Arlene J. |
author_sort | Dove, Erica |
collection | PubMed |
description | INTRODUCTION: Motion-based technologies (MBTs) could provide nonpharmacologic interventions for people with cognitive impairment (PCI; e.g., dementia or mild cognitive impairment). This study examined the use of errorless learning techniques to empower PCI to use MBT. METHODS: Thirty-eight PCI were recruited to a 10-week (20 × 1-hour sessions) Xbox Kinect bowling group. Video recorded data from first, middle, and final sessions were coded to track (1) number of prompts per turn, (2) independent turn completion, and (3) duration of turns. These values were compared using repeated measures analysis of variance. RESULTS: Learning and improvement over time was demonstrated in 23 participants who were available for final analysis by significant decreases in number of prompts per turn and turn duration and significant increases in turns completed independently. DISCUSSION: Errorless learning supported PCI to learn MBT and improve over time as evidenced by their need for fewer prompts, shorter turns, and more turns completed independently, confirming the potential of MBT to provide leisure activities for PCI. |
format | Online Article Text |
id | pubmed-6804497 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2019 |
publisher | Elsevier |
record_format | MEDLINE/PubMed |
spelling | pubmed-68044972019-10-24 Kinect Project: People with dementia or mild cognitive impairment learning to play group motion-based games Dove, Erica Astell, Arlene J. Alzheimers Dement (N Y) Featured Article INTRODUCTION: Motion-based technologies (MBTs) could provide nonpharmacologic interventions for people with cognitive impairment (PCI; e.g., dementia or mild cognitive impairment). This study examined the use of errorless learning techniques to empower PCI to use MBT. METHODS: Thirty-eight PCI were recruited to a 10-week (20 × 1-hour sessions) Xbox Kinect bowling group. Video recorded data from first, middle, and final sessions were coded to track (1) number of prompts per turn, (2) independent turn completion, and (3) duration of turns. These values were compared using repeated measures analysis of variance. RESULTS: Learning and improvement over time was demonstrated in 23 participants who were available for final analysis by significant decreases in number of prompts per turn and turn duration and significant increases in turns completed independently. DISCUSSION: Errorless learning supported PCI to learn MBT and improve over time as evidenced by their need for fewer prompts, shorter turns, and more turns completed independently, confirming the potential of MBT to provide leisure activities for PCI. Elsevier 2019-09-17 /pmc/articles/PMC6804497/ /pubmed/31650003 http://dx.doi.org/10.1016/j.trci.2019.07.008 Text en © 2019 The Authors http://creativecommons.org/licenses/by-nc-nd/4.0/ This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). |
spellingShingle | Featured Article Dove, Erica Astell, Arlene J. Kinect Project: People with dementia or mild cognitive impairment learning to play group motion-based games |
title | Kinect Project: People with dementia or mild cognitive impairment learning to play group motion-based games |
title_full | Kinect Project: People with dementia or mild cognitive impairment learning to play group motion-based games |
title_fullStr | Kinect Project: People with dementia or mild cognitive impairment learning to play group motion-based games |
title_full_unstemmed | Kinect Project: People with dementia or mild cognitive impairment learning to play group motion-based games |
title_short | Kinect Project: People with dementia or mild cognitive impairment learning to play group motion-based games |
title_sort | kinect project: people with dementia or mild cognitive impairment learning to play group motion-based games |
topic | Featured Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6804497/ https://www.ncbi.nlm.nih.gov/pubmed/31650003 http://dx.doi.org/10.1016/j.trci.2019.07.008 |
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