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Hands-Free User Interface for AR/VR Devices Exploiting Wearer’s Facial Gestures Using Unsupervised Deep Learning

Developing a user interface (UI) suitable for headset environments is one of the challenges in the field of augmented reality (AR) technologies. This study proposes a hands-free UI for an AR headset that exploits facial gestures of the wearer to recognize user intentions. The facial gestures of the...

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Detalles Bibliográficos
Autores principales: Cha, Jaekwang, Kim, Jinhyuk, Kim, Shiho
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2019
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6832972/
https://www.ncbi.nlm.nih.gov/pubmed/31614988
http://dx.doi.org/10.3390/s19204441
Descripción
Sumario:Developing a user interface (UI) suitable for headset environments is one of the challenges in the field of augmented reality (AR) technologies. This study proposes a hands-free UI for an AR headset that exploits facial gestures of the wearer to recognize user intentions. The facial gestures of the headset wearer are detected by a custom-designed sensor that detects skin deformation based on infrared diffusion characteristics of human skin. We designed a deep neural network classifier to determine the user’s intended gestures from skin-deformation data, which are exploited as user input commands for the proposed UI system. The proposed classifier is composed of a spatiotemporal autoencoder and deep embedded clustering algorithm, trained in an unsupervised manner. The UI device was embedded in a commercial AR headset, and several experiments were performed on the online sensor data to verify operation of the device. We achieved implementation of a hands-free UI for an AR headset with average accuracy of 95.4% user-command recognition, as determined through tests by participants.